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View Full Version : Vision.... blockers?


Eternal255
07-23-2006, 1:05 AM
Heya, need a lil help:

In my map, there are multiple zones which you must travel to. Sadly, the zones are somewhat big and are reletivly close to otehr zones, at least close enough to where u can see part of the other zone. Anyway, is there some sort of item or something that blocks a units site from that area? Kinda weirdly phrased, lemme make a diagram:

--------------- |-------|
-----Person----|-------|
(zone 1)-------|-------|----(zone 2)
---------------|-------|

-------------------^
is there a way to put a vision blocker somewhere in between here
(arrow), so that the person in (zone 1) cant see anything in (zone 2)?


thanks, sorry if its still kinda confusing

oh and also, is it possible to prevent players from walking on certain tiles? (IE lava, ice, etc)

Hotshot
07-23-2006, 4:28 AM
Yes, there is an item (or more accurately a doodad) that blocks a unit's sight. It's called a 'line of sight' blocker and it can be found under the doodad palette in a category called 'path blockers'.

Eternal255
07-23-2006, 4:45 AM
oh wow cant believe i didnt see that, thanks ^^

answers both questions :D

is there a limit to how many units/doodads u can use on the map? cause ima needa use a lot of los blockers

Hotshot
07-23-2006, 5:04 AM
Yes, there is a limit, but unless you are going to use 1000's you should be ok. It tells you the max in the object manager. I dunno if it changes depending on the map size but a default map has a max of 8192 'other' doodads.