View Full Version : slow aura
Nahotnoj
06-27-2006, 6:33 PM
Hey everybody. Recently I've started making a WC3 map that will involve CTF, and so I want to make it so when one is carrying the flag, his movement speed is decreased, and if possible his attack decreased. I've been struggling with it a a bit and can't seem to figure it out. could someone please help me out here?
i think in the triggers there is one that decreases a units move speed but i forget where it is cause i dont use it, it may be in the "units" or maybe "player" catergories of the triggers.
Ill have a look into it further when i get home, if u still need help.
Make an Aura based off Endurance Aura with Negative values that targets "Self" and give it to the Flag item!
gamer102
07-06-2006, 2:25 PM
Events
Time - Every 1.00 seconds of game time
Conditions
((Triggering unit) has (Last created item)) Equal to True
Actions
Unit - Set (Triggering unit) movement speed to ((Default movement speed of (Triggering unit)) / 2.00)
You can subtitute in your own things, but here is the most basic one I thought of.
I put in the "default speed of unit / 2.00" becuase if you have different units picking up the flag unit 1 speed = 300 and unit 2 speed = 400
It wouldnt have any effect on the unit 1 if the trigger was "set speed to 300"
and not be balanced
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