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View Full Version : "BftC Ver. 1.00 AI 1.00" !Released!


Sid
06-21-2006, 4:52 AM
Battle for the Conquest Ver. 1.30 with AI ver. 1.20b


(Update)


*[New 1.30 Changes]*
- 4 New Shops, having items According to the level of the shop.
- Added a heap of new items.
- Arena System has been updated.
- New SFXs added.
- Last Guardian now spawns a little early.
- Reworked Cronium Basher, Envenomed Impaler and Crystal Sword.
- Reworked and Repositioned Glyph of Gul'dan.
- Nurfed Frostfury and Switched to New Level 2 shop with Reworking.
- Above reworked items are now Pawnable.
- Extreme Items have been added. Check out Level 4 Shops. (PotM for Alliance and Lich for Horde.)

*[New]* Older Upadates :
- One New Class ! "Assassin"
- New Supercharger Item - Shield of Storm
- New Base Defence system, Last Guardian added.

*[AI Update]*
- Ability usage improved
- Smarter Choice of lanes, AI will now launch Counter Attacks and Concentrated Pushes on enemy.
- Balanced and Supports better.
- Bug Fixes with Ranger AI getting "Glyph of Gul'dan" too early.

[Features]
- Just another AoS style map with Ten(Now) classes to choose from.
- Faster Gameplay, Made for Quick LAN and B.Net games and AoS fans.
- Repick is included, for the first 2 minutes, Type "-repick"
- Voices included, Have great fun!
- [New] OMG ! has new sound.. (I am still searching for better one.. If anyone has it please post)
- [New] One more In-Lane shop included in both Top / Bottom lanes, Having items that can reall y turn the Battle!

- AI notes :
- AI has been included, for training purposes and Filling up missing places while playing on LAN or B.Net.
- Without AI, the map is perfectly normal.
- Just set a player to Computer while map creation and it will be controlled by AI. Though AI skill cannot surpass the skill of Human players, the "Bot"s still can do supporting jobs!

Download it here...
Link --> http://www.epicwar.com/maps/3709/

Expecting feedbacks and Bug Reports...

...Sid...

Dayoh
06-21-2006, 7:34 AM
hhmmm anouther map from ya, its good to see new maps come out but what is happening with ruins dominations? I really liked that...

Ill give u a little writeup shortly :)

Sid
06-22-2006, 6:20 AM
Sid's Beyond Godlike unanswered posting streak has been ended by Dayoh for 1 extra reply

:)

Yes, I've been working on Ruins Domination and has received major updates, Still, it hasn't reached the standards of what I was expecting it to be... Well, I am planning to release it as I add a few extra heroes in it!

Well, anybody tried out this one?

Dayoh
06-24-2006, 2:04 AM
I encounterd a problem, after i dl ur map it automatically initilizes WE, and it crashes of course (protection), but it doesent appear on my desktop even when i go to "Save As".

Sid
06-25-2006, 9:19 AM
Hmm... No replies except Dayoh?
Are people really interested in this?

Dayoh
06-26-2006, 1:23 AM
lol now u know what i feel when i start a thread on one of my maps :P lol

Ill dl it again later and try it:)
Us mappers have to stick together but i fear everyone is too much into DoTa to try something new im afraid....:concern:
although ur map has reached 120 dl's so far :)

I have succesfully dl'd ur map and its in the dl's folder so ill try it out very soon.

Nice a new version and its out at the same time as my SC:WotT 1.13 talk about coincidense.