View Full Version : Oblivion a good game?
SilentSimmons
06-20-2006, 12:12 PM
Post your likes/dislikes about the game and if you think people should buy it.
Spartan-II
06-20-2006, 3:09 PM
Dude, this game rocks your socks. Posting this thread is an insult to Oblivions good name. Buy the game before we feed you to Fenguin.
*prepares to feed him to the Fenguin*
The game rocks. Period.
xodkrm
06-20-2006, 3:44 PM
This game roxxors joo suxxors.
The only bad(?) thing about it is that it req a super comp...
Spartan-II
06-20-2006, 4:00 PM
Or an XBox 360.
The game is worth it though, and then you'll have a properly upgraded computer.
Sikawtic
06-20-2006, 8:52 PM
If you're looking for a game that is beautiful, has wonderful gameplay, can eat your soul, has wonderful sounds, and the greatest character creation since ever... then yes. Buy this game.
I'll also note quickly that it doesn't come with burn protection. So uh... don't burn it cuz that would be wrong.
B.A.Baracus
06-20-2006, 8:56 PM
I slaughtered the entire populous of baby village just to get a copy.
Which I seem to have missplaced...also I don't own a 360.
Revelade
06-20-2006, 9:35 PM
http://www.youtube.com/watch?v=_HHsUfConpY&mode=related&search=anti%20xbox%20360
I just found this poking around. It's kind of funny.
ZeroDarkStar
06-20-2006, 10:02 PM
Oblivion is amazing.
kongurous
06-20-2006, 10:30 PM
http://www.youtube.com/watch?v=_HHsUfConpY&mode=related&search=anti%20xbox%20360
I just found this poking around. It's kind of funny.
You, of course, realize that it's a lopsided comparison, right?
ZeroDarkStar
06-20-2006, 10:41 PM
http://www.youtube.com/watch?v=_HHsUfConpY&mode=related&search=anti%20xbox%20360
I just found this poking around. It's kind of funny.
Also take into consideration that Oblivion is rendering approximately 2 miles of terrain at a time - MGS2 is rendering approximately 50 feet.
IrishDutchman
06-21-2006, 9:06 AM
I slaughtered the entire populous of baby village just to get a copy.
...what?
I voted Awesome Game. I don't have it, but a mate of mine does, and it kicks ass!
Veeger
06-21-2006, 11:25 AM
I voted 'good' because of some gameplay features that seemed like good ideas on paper, but once implemented it really ruined the free-form flow the game is intended to have.
My two main problems with the game are the levelled loot BS, and the inability to kill nearly anyone who is quest-specific.
For example: my main character is a wood welf Agent. I got on the good side of a beggar and learned the "secret" to finding the Gray Fox. I have been playing Hummer as a good guy with "bad guy" skills (sneak, marksman, etc.), so I decided I would sneak around the area you 'meet' the thieves' guild, and kill them one-by-one.
Yeah, FU "so-and-so is unconscience" bull shit! I was so infuriated I couldn't see straight!
I like the initial idea of levelled loot, in that the dungeons are never truly "empty", and you do feel more like you are in a world that truly is going on around you. But, I disagree with the loot "levelling up" with you. I feel it would have been better if the non-quest related dungeons were assigned their own levels, with random monsters and loot based upon that level. So, say, if you are level 5 and wander into a cave that has level 14 monsters, you are likely to get killed. That would be a more realistic way of "levelling" the loot, by allowing the world to regulate itself.
Pisces
06-24-2006, 5:30 AM
Awesome game, not as good as Morrowind overall though, Morrowind just had so much more. Modding Oblivion is good though, so much can be done with some imagination.
kongurous
06-24-2006, 1:00 PM
Awesome game, not as good as Morrowind overall though, Morrowind just had so much more. Modding Oblivion is good though, so much can be done with some imagination.
"Just had so much more"? What complete bullshit.
What did Morrowind have that Oblivion doesn't? Ash vampries, the ability to be a priest, and those godforsaken Cliffracers.
If you're referring to size, you're also wrong. Cyrodiil's a lot bigger.
Kazeofwinds
06-24-2006, 1:37 PM
Oblivion is awesome....a couple mods to delevel the swag and monsters, and it was all good.
Spartan-II
06-24-2006, 5:39 PM
Cyrodiil is bigger, but Morrowind had many more unique items and places. That's one of the things I miss.
Pisces
06-25-2006, 12:01 AM
"Just had so much more"? What complete bullshit.
What did Morrowind have that Oblivion doesn't? Ash vampries, the ability to be a priest, and those godforsaken Cliffracers.
If you're referring to size, you're also wrong. Cyrodiil's a lot bigger.
It has a unique atmosphere, Oblivion is lacking there, no matter where you to in Cyrodiil it all looks the same appart from the snow, which just leaves 2 terrain types, both of which I can see from my window. Then there was the preplaced loot and enemies, collecting a full set of daedric armour was actaully a mission, rather than you get a complete set off a bandit once you reach a certain level; not to mention there was actaully a point in going into a dungeon because they were all different and had different things in them rather than the same loot every dungeon. Not to mention Oblivion has 4 dungeon types (fort, cave, tomb & ruin) while Morrowind had 6 (cave, Dwemer ruin, daedric ruin, stronghold, tomb & sleeper cave), and of course the difference between the 2 types of cave in Morrowind was far more significant than the difference between a cave and tomb in Oblivion.
Cyrodiil is a lot bigger, but compare the amount of interiors.
kongurous
06-25-2006, 12:12 AM
It has a unique atmosphere, Oblivion is lacking there, no matter where you to in Cyrodiil it all looks the same appart from the snow, which just leaves 2 terrain types, both of which I can see from my window.
Vvardenfell had two terrain types as well.
Ashland and... oh wait, that's it.
B.A.Baracus
06-25-2006, 12:30 AM
Vvardenfell had two terrain types as well.
Ashland and... oh wait, that's it.
Don't worry, Jesus went through the same exact persecution.
Kazeofwinds
06-25-2006, 12:43 AM
Vvardenfell had two terrain types as well.
Ashland and... oh wait, that's it.
There was that swamp by seyada neen.
I have a serious desire to reinstall morrowind now....seeing as oblivon runs like crap on my machine.
Pisces
06-25-2006, 6:22 AM
Vvardenfell had two terrain types as well.
Ashland and... oh wait, that's it.
Grasslands, marsh & dagonfell were all very different regions, excluding Bloodmoon thats 4 different regions, Oblivion has, snow which was all exactly the same and forest which changes grass, about the same variation as in a single catagory of region in Morrowind.
kongurous
06-25-2006, 12:58 PM
Grasslands, marsh & dagonfell were all very different regions, excluding Bloodmoon thats 4 different regions, Oblivion has, snow which was all exactly the same and forest which changes grass, about the same variation as in a single catagory of region in Morrowind.
Oblivion has swamp, grassland, forest, and snow. Go to Anvil and run around outside of it; golden brown grassland as far as you can see. Swamps are around Leyawiin and Bravil. Snow, obviously, is far up north, and the forests are around the fertile regions.
However, the majority of Morrowind's terrain is drab, and the same color. The only color variations are on the other side of the island, and even then you still see just a lot of grey.
There are some interesting mods for it on PC that add some character to the game, like tabby cats and even...children!
Funny that there are no children in that entire land...ah the wonders of detail.
I suppose it is a very detailed game though, barring that ommision.
Revelade
06-26-2006, 3:59 PM
The first and last TBRPG I beat was Pokemon. No FF games for me. The last real-time RPG I beat was FF: Crystal Chronicles, only because it was multiplayer.
I don't know if I'll like The ES games. I bought D2 because of the hype and that many of my friends were into it. However, after a couple of days, I uninstalled it which it is to this day. I can't enjoy spending my time spamming the attack button on stupid monsters that are only hard because of some +10 strength or whatever, just to hope you'll find a rare item. I don't know, it seems... repetitive.
I don't know how ES is as I've never played it, but if it is like what I've said before, I'm not inclined to buying it. I have a PC, so I'm talking about that version. So um, help me out here.
Spartan-II
06-26-2006, 4:10 PM
Awesome, you judged a game based on another in the same category. (They're two completely different games anyway.) Go Go Blanket Statements!
Instead of judging a game based on it's genre and others in that genre, why don't you try the game for yourself?
Pisces
06-26-2006, 8:27 PM
Giving up arguement with Kong even though I could continue because I can't change what someone likes better.
There are some interesting mods for it on PC that add some character to the game, like tabby cats and even...children!
Funny that there are no children in that entire land...ah the wonders of detail.
I suppose it is a very detailed game though, barring that ommision.
I remember a kid in Morrowind, he was a very grown up kid:) He looked about 40 but all the NPCs refered to him as a little child. I don't really know why Bethseda has started excluding children from their games, they don't think its worth it I suppose, I don't miss children, in games they always just stand there and look stupid and there is always 1 cliche quest which trys to make you feel sorry for the little kid and you have to choice whether to help them or be mean.
Revelade
06-27-2006, 3:02 AM
Because:
1) I'm not going to drop $460+ to "try" a game.
2) My comp only has 256 RAM.
3) If I wanted it, I'd wait until prices come down.
4) Sure, you can do quests, but the point of the game is most likely hours of repetitive combat with stupid enemies, just so you're character gets a +3 in strength or to find an item.
Or you could say I choose not to.
Tell me, am I wrong about #4?
kongurous
06-27-2006, 3:06 AM
Because:
1) I'm not going to drop $460+ to "try" a game.
2) My comp only has 256 RAM.
3) If I wanted it, I'd wait until prices come down.
4) Sure, you can do quests, but the point of the game is most likely hours of repetitive combat with stupid enemies, just so you're character gets a +3 in strength or to find an item.
Or you could say I choose not to.
Tell me, am I wrong about #4?
Yes, you are wrong about number 4. While the dungeons scale to your level with monsters, as you level up, things get harder. A lot harder. This isn't a game where you can run in, swinging your weapon and hoping to kill something. It has accurate, real-time weapon damage that varies on how hard you hit and where you hit. Your enemy is usually smart enough to be blocking, too.
Spartan-II
06-27-2006, 3:08 AM
Actually, your'e mostly wrong about 4.
Instead of mindless fighting, you can wander around looking for alchemy ingredients. You can survey the landscape to find interesting places, beautiful scenery, and caves/dungeons. You can train your magical skills through practical use. You can steal things and sell them to the various fences. You can read the many books that are scattered through the game.
You can do alot of stuff besides fighting, although there is plenty of fighting. The AI in this game is smart. If they hear you, they come looking for you. They set traps for you, and actually use tactics.
Did that answer your question?
Pisces
06-27-2006, 6:17 AM
Instead of mindless fighting, you can wander around looking for alchemy ingredients. You can survey the landscape to find interesting places, beautiful scenery, and caves/dungeons...You can read the many books that are scattered through the game.
I actaully spent many hours wandering around looking for alchemy ingredients, it was very fun, once it got boring I just went back to quests. And I enjoy reading the books in the game, obviously I didn't buy the game for the books but they are very good.
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