View Full Version : How do you get skins to work in the WE?
Frattimonde
04-27-2004, 9:24 AM
I really want to how you can get skins to
attach to already exsistant models.
How does it work? How do you do It?
Someone answer me, please.
Exedore
04-30-2004, 2:22 AM
When you import the new skin, you have to give it the same filename and path as the original model. When you play a game, it will decide which skin to use based on the order [b]map, patch mpq, expansion mpq, original mpq[b]. If you override the original skin found in one of the latter 3 by placing it correctly in your map file, the new skin will be used.
Frattimonde
04-30-2004, 5:22 AM
I think that I have already tried that, but it didnīt seem to work.
Cus the WE said something like, Invalid Path.
Or perhaps the skins that I downloaded
were corrupted ones.
Thanks anyway.
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