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View Full Version : Burger Powerups: Merchandising Everyday Purchases


Scaper-X
05-08-2006, 7:27 PM
I suppose this is more of a concept for the whole of the online gaming world. What started as me on IRC divulging chakl's attempt to raid Flagship Studio's HQ for a copy of their latest Hellgate: London build led to a bit of a freak brainstorm. No doubt people are used to seeing toys in kiddie meals at their local fast food restaurants that fit the recent big-budget blockbuster or little goodies featuring the likeness of Saturday morning cartoon characters. Then the good people at McDonalds thought up a damn clever idea: why not use a popular board game to sell MORE food? And thus you have had however many rounds of the Monopoly game where customers collect "game pieces" to try to win prizes.

Here's where gaming comes in. You're playing online with your droogs, you get hungry, you go out to your local popular chain fast food restaurant. You eat your value meal and find a code on the bottom of the packaging with your game's logo on it. You punch in the code at the game's website, your characters in game get +5 stamina for a time period. Twisted as this might sound, bastardly as the marketing deal might be, tell me gamers wouldn't totally go for it.

It wouldn't only serve as a way for players to achieve a closer connection to their characters (they're hungry, they eat, their character gets a buff as if IT ate), it could also help prevent more games from resorting to monthly fees, assuming the concept really took off and was mutually beneficial for the chain restaurant and the game studio.

Naturally, there'd be a host of complaints about the commercializing of games. Thing is, I think your generic gamer of the non-hardcore variety would look past that and simply see a chance to have a better time playing by buying crap they already do.

Leaves one to wonder: what would the bonus be for buying, say, condoms (charisma?), computer accessories (weapon prowess?), or windshield washing fluid (not a clue?).
-- Scaper-X

Graeme
05-08-2006, 9:20 PM
This post is absolutely brilliant :P. I didn't even think of this kind of an application, and as sad as it sounds, I'd probably end up going for it. I mean, if I eat a chicken burger at McD's, why not get an in-game buff from it?

It definitely sounds like a viable route for marketing to incorporate itself into gaming in the very near future. I wouldn't be surprised if we saw this within the next few years.

Revelade
05-10-2006, 8:15 PM
How does +5 to heart attack sound?

Scaper-X
05-10-2006, 10:38 PM
The fast food example was just that - an example.

Use cereal boxes if that will help you remain objective.
-- Scaper-X

Revelade
05-11-2006, 12:50 AM
Ah yes, the high sugar breakfast. Now I can look forward to diabetes.

You might as well use vegetables if you are going to improve your character.

Graeme
05-11-2006, 6:01 PM
There are plenty of healthy cereals out there, Revelade. I think you're missing the point though >_<.

Scaper-X
05-11-2006, 6:34 PM
Agreed.

Anything constructive to add, Revelade?
-- Scaper-X

Revelade
05-11-2006, 7:57 PM
You know it reminds me of this toy I saw years ago. It's like a Tamagotchi, except it has a bar code scanner that can scan ANYTHING. You scan tomatoes, you get Tomatosaur.

It died.

Creative yes. Ergonomic no.

Pisces
05-12-2006, 6:29 AM
Actaully they have those here:D Not the exact same product but similiar. It just goes to show, us New Zealanders will buy any sort of crap for our kids ;)