killer-penguin
03-28-2006, 3:59 PM
This thread got split off from this one (http://www.warboards.org/showthread.php?t=15280). - Jeff
Let's just say our guild is getting really lucky, yet we can't even down Razorgore, even though we have two Thunderfuries, half the main raid force with at least 6 of 8 Tier 1, the rest with mostly Epics (Hell, I've not been there much, and a good 90% of my stuff is MC / ZG purple and blue), and we *still* can't down Razorgore... The strat is so simple, the way we do it seems near flawless, but for some reason, something always goes wrong...
kongurous, you'd know more than I would about it, what the hell is wrong with us? >.<;
Oh, and for reference, the boss in AQ20? I hate him. With a passion. He critted my Druid for 9k *Cries*
...All while I was in Moonkin form...
...With about 8k armor buffed...
...And I cranked on my barksin, giving more damage mitigation, still leading to death...
~Larry "Geno" Meyers
P.S. *Goes to curl up in a corner*
Geno, Razorgore is the ONE encounter that I'd say the horde have the advantage in (shamans.) The razorgore encounter is a pain in the ass, you need someone who is super fast with the orb and if you don't have one or two already two guys who will get the controller to sleep any lose dragonkins.
Just to be sure you are doing this.
First off, don't touch legos, kite them just keep running around and around and around, you can use your stairs to your advantage and basically make it so that the legos never touch you (although lose legionnaires are a bitch)
Have rogues/mages/spare hunters running around killing mages asap. These things are what owns your guild.
Also note that you can use the orb from directly below it, which is the safest place for the controller.
Sleep/chain fear the dragons using every warlock and druid you have. And have two other people with assist macros to pick off any additional dragons, I think razorgore can sleep like 6 dragons or something I'm not exactly sure of the number.
I'm on aim if you ever wanna talk razorgore strategy. Its a huge pain in the ass
Let's just say our guild is getting really lucky, yet we can't even down Razorgore, even though we have two Thunderfuries, half the main raid force with at least 6 of 8 Tier 1, the rest with mostly Epics (Hell, I've not been there much, and a good 90% of my stuff is MC / ZG purple and blue), and we *still* can't down Razorgore... The strat is so simple, the way we do it seems near flawless, but for some reason, something always goes wrong...
kongurous, you'd know more than I would about it, what the hell is wrong with us? >.<;
Oh, and for reference, the boss in AQ20? I hate him. With a passion. He critted my Druid for 9k *Cries*
...All while I was in Moonkin form...
...With about 8k armor buffed...
...And I cranked on my barksin, giving more damage mitigation, still leading to death...
~Larry "Geno" Meyers
P.S. *Goes to curl up in a corner*
Geno, Razorgore is the ONE encounter that I'd say the horde have the advantage in (shamans.) The razorgore encounter is a pain in the ass, you need someone who is super fast with the orb and if you don't have one or two already two guys who will get the controller to sleep any lose dragonkins.
Just to be sure you are doing this.
First off, don't touch legos, kite them just keep running around and around and around, you can use your stairs to your advantage and basically make it so that the legos never touch you (although lose legionnaires are a bitch)
Have rogues/mages/spare hunters running around killing mages asap. These things are what owns your guild.
Also note that you can use the orb from directly below it, which is the safest place for the controller.
Sleep/chain fear the dragons using every warlock and druid you have. And have two other people with assist macros to pick off any additional dragons, I think razorgore can sleep like 6 dragons or something I'm not exactly sure of the number.
I'm on aim if you ever wanna talk razorgore strategy. Its a huge pain in the ass