PDA

View Full Version : Making Player 1 be Player 1


Knak
03-17-2006, 4:36 PM
Im creating my own Use Map Settings map (a bound), and i have it where when you start the game, players 1-7 get to be Zerglings and stuff. But the problem is that when i start the game, it randomizes the players...like i might be player 4 instead of player 1, which is not good because Player One is able to ban people. In some cases, i am Player 8, which is the comeputer.
Is there a trigger that make Pleyer one BE player one...and stay red too?

Solved*, well, only the player 1 being player 1 thing, not about the colors, sometimes im blue, others im red, yellow...etc
All i did was un ally the Force 1 ( players 1-7) and ally them with Triggers

U-238
03-17-2006, 6:28 PM
Welcome to warboards

Thats just the colors. You're still player one.

Holocaust
03-17-2006, 8:25 PM
Read more carefully 238 >_>

Is there a trigger that make Pleyer one BE player one...and stay red too?


Yes, there is a way
Go into Scenario at the top tool bar, go to forces, and de-check the random start location box.
That should solve your problem :)

U-238
03-18-2006, 11:19 AM
Oh, Duh! lol.