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View Full Version : Quick question: priests and new talents


Graeme
03-08-2006, 8:59 PM
As few of you know, I'll be starting WoW in approximately one month and 10 days (ie. after my last final) and I'll be playing over my 4-month work term. Anyway, I'm planning to start on a new server with a bunch of people from my class and rush a new priest to 60.

Upon checking the WoW front-page, I found that priests had a major overhaul to their talent tree. Anyway, question:

Does Blessed Recovery still proc. in shadow form?

The reason why I'm asking is this:
http://www.worldofwarcraft.com/info/classes/priests2/talents.html?5000020000000002305003000000000050232 5103011251

With vamp embrace and dev plague I'd be able to make enough life back against crit build classes that I'd be able to basically sit there and cast//recast mind blast and mind flay.

Geno
03-09-2006, 3:34 AM
As few of you know, I'll be starting WoW in approximately one month and 10 days (ie. after my last final) and I'll be playing over my 4-month work term. Anyway, I'm planning to start on a new server with a bunch of people from my class and rush a new priest to 60.

Upon checking the WoW front-page, I found that priests had a major overhaul to their talent tree. Anyway, question:

Does Blessed Recovery still proc. in shadow form?

The reason why I'm asking is this:
http://www.worldofwarcraft.com/info/classes/priests2/talents.html?5000020000000002305003000000000050232 5103011251

With vamp embrace and dev plague I'd be able to make enough life back against crit build classes that I'd be able to basically sit there and cast//recast mind blast and mind flay.

It would proc, yes, but at the same time, you're losing a major damage dealer: Shadow Weaving. 5 points in that, and 5 casts = massive extra damage, both for yourself, but as well as any Warlocks that use Shadowbolt (All of them, usually). That extra 15% is nuts for damage...

...But if you're really looking to endgame raid, this'd also be perfect for you. Damage dealing, while not debuffing (BAD!)

If it's for that 25% back, yes, it's good, but you also have to realize: against crit build classes, you'll only get back the first crit until the effect is either over, or until the next crit lands, as from what I can tell, it overwrites the previous shot. So let's say I crit you for 2k damage Starfire, then follow it up with a crit from melee (close range, for whatever reason) for 100 damage. You'll only get back 25 life total. It *shouldn't* be able to stack with mass amounts of crits, but if it does, then yes, this'd be perfect.

~Larry "Geno" Meyers

Graeme
03-09-2006, 11:54 AM
It would proc, yes, but at the same time, you're losing a major damage dealer: Shadow Weaving. 5 points in that, and 5 casts = massive extra damage, both for yourself, but as well as any Warlocks that use Shadowbolt (All of them, usually). That extra 15% is nuts for damage...

...But if you're really looking to endgame raid, this'd also be perfect for you. Damage dealing, while not debuffing (BAD!)

I'm talking solo 1v1 or 1v2 pvp. Also, shadow weaving isn't as hot as it sounds. I had it on my last shadow priest and it barely affected damage output. Rarely does it stack up to the full amount, and even so, most of your attacks (before said player dies) don't get the full benefit.

If it's for that 25% back, yes, it's good, but you also have to realize: against crit build classes, you'll only get back the first crit until the effect is either over, or until the next crit lands, as from what I can tell, it overwrites the previous shot. So let's say I crit you for 2k damage Starfire, then follow it up with a crit from melee (close range, for whatever reason) for 100 damage. You'll only get back 25 life total.
It resets after every crit. Against a rogue stunlock/crit build, I would be able to psychic scream at the first gap in his stun combo. This gives enough time to drop vamp embrace, dev plague, SW : P and bubble before he trinkets out and catches up to me. Combined with the regen health I'd probably be at max health before he even starts his next flood of attacks.

Combined with the fact that with all talents combined I get 35% chance to resist stun after someone crits me, he's probably toast (1.5 sw : p + dev plague == dead rogue).

It's hard to find a good fight against a druid, so I don't have much theory-craft there. But that's a completely different situation. And since crits are random, the likelihood of you landing two crits in a row, let alone one substantially smaller than the first, is pretty small.

Incantrix
03-09-2006, 12:04 PM
This looks like something that should be pointed out on Blizz's actual boards. I'll check them out if I have time (I got finals next week, heh). Because if they haven't thought of that, then maybe it should be brought up. If the self heal overwrites itself, then I donno if its gonna be THAT useful against more than one or two ppl at a time...

kongurous
03-09-2006, 12:13 PM
I told Graeme about this over IRC yesterday. I was playing on the test realms at the time, I asked a priest, and what he told me was, and I quote, "yeah, apparently if you get crit a bunch of times in a row it keeps overwriting itself so you can in theory never regain any health if the crits are fast enough".

I still don't know if it works with shadowform. I hope to God it doesn't.

Incantrix
03-10-2006, 2:36 AM
The good news is that a bunch of priests have pointed this out in the WoW boards, and its very possible that they'll modify it, since I have a feeling that Blizz has alrdy realized it made a few other mistakes with the talents, and thats part of the reason why they're taking so infernally long with this patch.