View Full Version : IceCC Unknowns
King_Critter
02-24-2006, 8:07 PM
Is it normal for IceCC to be filled with unknowns? well, filled is a bit of an exataration, but about the last half of both the Flingy and Sprites colums are almost entierly Unknown.
Holocaust
02-24-2006, 8:15 PM
Answer to question: Yes
If you don't know how to find what something is because it's an unknown
Use A3 or DatEdit's spite/flingy editor to find their ID numbers,
It usually says at the top of the flingy highlighted
King_Critter
02-24-2006, 8:19 PM
M'kay, I'll try that. Thanks.
DemonicArchon
02-24-2006, 9:05 PM
use datedit it has moe unknowns filled out
King_Critter
02-24-2006, 9:15 PM
use datedit it has moe unknowns filled out
Yeah, that's what I use.
Confuzed_Person
02-27-2006, 5:22 PM
Wut!!!!!!!! I guess i did it the hard way:mad: I opened up Ice and went through every single unknown and guessed wut they were:mad::mad::mad: OMG, that is really annoying now:mad::(
King_Critter
02-27-2006, 5:28 PM
LOL, that's kinda like what I did to all the Unknown in the flingy section.... I wrote them all down in a little notebook. :)
StealthyDeath
02-27-2006, 6:04 PM
I updated some of them a long time ago that you can find here (http://www.geocities.com/stealthydeath24/A3IceCCUpdated.html). I'm not sure if they are the finished ones I did, but thats all I have since I lost everything I did on SC modding.
vBulletin® v3.7.2, Copyright ©2000-2008, Jelsoft Enterprises Ltd.