View Full Version : Lone Outpost
Dayoh
12-28-2005, 10:41 PM
This is my first SC/BW melee map dl and give some feedback plz.
Oh and is there any other place i can submit my maps other then Starcraft.org?
This map is a 2v2 in the desert terrain, it kind of a big map but i thought it was too small for 3v3.
MidnightGladius
12-28-2005, 10:59 PM
Well... let's skip the niceties and get to the point.
It is unplayable due to a lack of any sort of order whatsoever. I won't even get into the race imbalances. Try to make it so that each player is at least somewhat equal (base space, ramp/no ramp, nat distance, etc).
So, to be blunt: Sorry, try again.
I see but lets remember this is my first SC map i have made :P
so its not going to be full on pro....... or unless u expect it to be.
Now i made a new map lol its a 1v1, enjoy now this being my second one maybe u should remember that midnight.
I see but lets remember this is my first SC map i have made :P
Don't make excuses, make better maps. ;)
As for the second map you posted;
The red base has one less mineral node than the blue one, and the minerals at the blue base are closer to the start location by 137% (average), which means blue will have more resources and a faster mining rate.
The bottom left and the middle island don't allow a main in them.
The top right expansion is inferior to the rest of the expansions on the map, both by its size and the location of the ramp.
Your map is not very esthetical either, while you did use 65 doodads, all of the mineral nodes were of the same type, and except for some crevices on the left and right the terrain was flat and boring.
6/10, +3 because it's your second map, 9/10 total. Good job, but try harder. :rolleyes:
Ill change the things u suggested but how am i to know this stuff in the first place?
Anywayz im only making maps for fun so on Bnet i can play something else other then Money maps, u see my point
Dayoh
01-01-2006, 10:12 PM
i fixed up the turtle island map here it is enjoy
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