View Full Version : Bouncing Shot
gamer102
10-30-2005, 12:12 PM
How do I make a shot from say an archer "Bouce" like moon glaive does
Zipsco
10-30-2005, 3:27 PM
You simply, copy the moon glaive ability, and makes it passive... in that way you get most control of it... if anyone knows any other way to do it, ill like to hear aswell. ;) thats the way you learn!
Ah... I never go into editing ability... I'll make a cusom unit based upon the huntress and edit it further as Archer!
Sid, if ain't mistaken that's what Zipsco just said with the "copying the abillity" part (plus the passive factor). Why make things look more complicated? *Wink, wink* :)
Or... instead of copying a unit, you could just go to the Unit section "Combat - Attack - Maximum Number of Targets" and put a number bigger than 1, than go to "Combat - Attack - Weapon Type" and set it to 'Missile (bounce)'.
It will save you the time of copying a unit, and it's how you're supposed to do it anyway...
Yeh AqoTrooper! you win, You have the most right answer... I'll also try it henceforth in my maps outta here.
Zipsco
11-08-2005, 5:58 PM
Does it really, do that the missile first hit one and then bounce to the next, or is it as i suspect after having used that function mio. of times, you simply hit multiple people at the same time with multiple missiles, becouse if it is, then dah, ask the right question, else fine. Also when you do this, it is not an ability like moon glaive.
hooded
11-09-2005, 11:50 PM
to my understanding, the ability has no relivance, and it is just to show that it does the bounce...i think...
Zipsco
11-10-2005, 11:15 AM
No the ability, is so that you can activate it and deactivate it. In the campaigne, you upgrade the them so that they can, until then it have the ability, were it is grey, and the text "You must upgrade this at hunters hall" or something like it. (the fact that you get the information is very important! but it depends on what you want!
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