View Full Version : which is better? The humans from Halo, or the terrans from SC?
Sgt.SlagRock
10-28-2005, 4:59 PM
I personally think the terrans would kick, the human race from Halo1 and Halo 2 because of their advanced technology and weapons. But the humans also have the M.A.C guns and Master cheif. But the terrans have siege tanks (which i'm presuming have longer range than a scorpion) armored assult troopers with huge guns, and Yamato cannons. I think that one marine would be the equivilant to master cheif in armor, but maby not agility or brain power. What do you think?
agreed. well mc is way smarter. Plus sniper rifles and frag grenades. but once the terrans get high end units, theyd probably win.
Lumosa_Brood
10-28-2005, 6:38 PM
yea but u underestimate the spartans. you know how meny of them there are? more then one and those guys can take out alot
psycho42b
10-28-2005, 6:59 PM
yea but u underestimate the spartans. you know how meny of them there are? more then one and those guys can take out alot Dude, battlecruisers from space could easily wipe out the spartans. reason: Yamato Gun. That, and there are only 5 known spartans left. theres MC, the other three with him on the Gettysburg, and the one Dr. Halsey took with her (forgot their names, it says in First Strike). But, the spartans would cause a lot of damage to the terrans, but the terrans would eventualy overwhelm the spartans. Even with all the original spartans form the start, they would be overwhelmed by the sheer number of terrans. And then there is the rest of the humans from halo... NUKE!!!!!!! Cloak the ghost, and drop the nuke. they probably wouldn't even get a warning (unless they pull it from SC, where it warns EVERYONE). since they use tech affected by the emp from the nuke, even the tech that lived would be affected. Yes i know the Humans also have nukes, but it would probably be easy alter the nukes trajectory (unless they use laser guided nukes as well), and SC nukes use a laser point guiding system. The Wraiths, Valkyries, Battlecruisers with yamato gun, and the Science Vessels EMP attack, it could spell doom for the human fleet. but, I could be wrong, and maybe the emp doesn't affect the humans (although they talked aout it in the books). But enough rambling on, for now, adn sorry for the long read. enjoy.:banana: :banana:
MidnightGladius
10-28-2005, 7:11 PM
Ghosts are probably the equivalent of spartans in terms of intelligence, not to mention psionic capabilities.
There are 5 spartans left. How many Ghosts are there?
And as for the armored forces, what happened to lockdown?
Sgt.SlagRock
10-28-2005, 8:23 PM
What about the zerg vs flood? I think it would be kinda even if the zerg stayed lower level
Lumosa_Brood
10-29-2005, 12:00 AM
Dude, battlecruisers from space could easily wipe out the spartans. reason: Yamato Gun. That, and there are only 5 known spartans left. theres MC, the other three with him on the Gettysburg, and the one Dr. Halsey took with her (forgot their names, it says in First Strike). But, the spartans would cause a lot of damage to the terrans, but the terrans would eventualy overwhelm the spartans. Even with all the original spartans form the start, they would be overwhelmed by the sheer number of terrans. And then there is the rest of the humans from halo... NUKE!!!!!!! Cloak the ghost, and drop the nuke. they probably wouldn't even get a warning (unless they pull it from SC, where it warns EVERYONE). since they use tech affected by the emp from the nuke, even the tech that lived would be affected. Yes i know the Humans also have nukes, but it would probably be easy alter the nukes trajectory (unless they use laser guided nukes as well), and SC nukes use a laser point guiding system. The Wraiths, Valkyries, Battlecruisers with yamato gun, and the Science Vessels EMP attack, it could spell doom for the human fleet. but, I could be wrong, and maybe the emp doesn't affect the humans (although they talked aout it in the books). But enough rambling on, for now, adn sorry for the long read. enjoy.:banana: :banana:
all of that is mute because the mac guns are just like the yamoto but every single ship has those except for prowlers and tiny little longswords. whlie ghosts can cloak they are not the equivilant to spartans in strength or adaptivness. the humans have hand grenade nukes....... much better then needing a person to sit somewhere and point a laser(bty if u read fall of reach they use a tiny little handheld nuke there also that could never have its trajectory changed.). the humans are mostly completely united. and if u want to start off from the ending point of each race then u got a crippled terran dominion struggling to survive after being ravaged by the zerg. now the humans from halo have new covenant technology and have a good chance to fight back the covies
zerg vs flood. both have very fast reproduction rates and both are primarily melee fighters when not having infested other races............ oh wait the zerg have air units nuff said. also they have something pulling their strings so they have a method to their madness while the flood dont.
protoss vs covenant. the deciding factor here is that the covenant have massive numbers overwhelming anything the protoss have. protoss only live on two planets (it says that the protoss chose not to colonize other planets but watch the species of those worlds grow without interferance) one of which has been overrun with the zerg. they like the terrans are in no shape to take on the covenant. and also the protoss are full of civil strife and are blinded by pride were as the covenant are almost fear based and also ranged units completely pwn melee units.
you guys are putting too much emphises (sp) on cloaking. there is something called infrared
MidnightGladius
10-29-2005, 9:31 AM
About the Protoss not colonizing other worlds:
First of all, that was from the HT point of view. The Dark Templar were never constrained after their departure from Aiur.
Secondly, remember the BW secret mission? They read Protoss energy signals, and the HT says "there are no records of any Protoss settlement there". Doesn't that imply, inductively, that there are at least some settlements somewhere? Otherwise, he would have said "But there are no Protoss settlements".
psycho42b
10-29-2005, 2:01 PM
Point #1 the EMP of the nuke will affect the human's ships from halo, thus enabling the use of the science vessels emp as a weapon. Point #2, at least the Dominion has a fleet. what did the Humans have at the end? What was left of the Gettysburg and orbiting MAC guns around earth, if I remember correctly. Point#3 the UED are still out there. the first fleet was only expeditionary. I'd hate to think what else they have. Point #4 at the end, there were only 5 spartans left. Let the Ghosts use lockdown, and they're defenseless and unmovable for a few minutes. as for the Covenenant vs Protoss, I explained that in its own thread. Go read it.http://www.warboards.org/showthread.php?t=5336 (http://www.warboards.org/showthread.php?t=5336) Its on page 3. As for zerg vs flood, I'm with ya all the way. :banana: :banana:
Mr.Bad
10-29-2005, 4:02 PM
zergling alone could pawn the flood so u hate to think what the rest o the zerg could do
I think the Terrans would win.
And if you take Zerg vs Flood, i think Flood will win.
Becuse the flood would just take the control over the dead Zerg bodies (at least i think so).
MidnightGladius
10-29-2005, 5:12 PM
Zerg bodies unrealistically explode into a pile of blood and, sometimes, bones. I really don't think the Flood would even *want* to take control of that.
The Terran are more in the future than Halo. Of course they are going to win...
Sgt.SlagRock
10-29-2005, 5:22 PM
The terrans also have the ion cannon from that one mission thing. Does this mean that they have more? I don't know. It takes like 8 nukes to kill one. And also. to the hand held nuke things. Those things would only be effective if the person who planted thim actually got to the target alive. and not like..... poofifized.
Mr.Bad
10-29-2005, 5:38 PM
didnt the humans in halo have some sort of laser that blew up planets or something.correct me if im wrong
Lumosa_Brood
10-29-2005, 6:53 PM
they had massive planet killer bombs called novas. one bomb, one planet boom.
and the humans had more then one ship and mac guns at the end of halo. and the UED and the Dominion are enemies so they will fight one another. if you cant use lockdown on a marine what makes you think a spartan is n e diffrent? and if you really want to stick to game mechanics spartans can use active camo technology also. along with quickly recharging shields. the terrans have an army of amatures and resocs.
DeltaForce
10-29-2005, 7:19 PM
amd those resocs kick ass.
in strength, maybe not the same as the spartans, but i'm sure teh squad of ghosts could take control of a spartan, mind and all. what the hell? i mean, they're physics, and they're higly trained, as rigorisly, or even more so then the spartans.
as for the marines, they'll kick ass anyday compared to halo type marines. 1, armor, 2, they're mindless resocs like you said, they don't fear death.
as well, macs can be avoided. they're projectiles. space is huge, in naval wars, it's common sense not to get too close to the other fleet less you want to be broad sided, boarded, or shot as you got closer. therfore, range. and i'm sure BC's will pwn in space
ground, no doubt, terrans win. spider mines, seige tanks, goliaths, etc. as for the spartans, theyre only human, and only so many.
as for active camo, that's limited, and unlike the game, no one's going to leave packs of active camo out in the open for you to pick up
kongurous
10-29-2005, 7:59 PM
Point #2, at least the Dominion has a fleet. what did the Humans have at the end? What was left of the Gettysburg and orbiting MAC guns around earth, if I remember correctly.
Uh... no. Earth has 298 MAC guns defending it at the end of Halo 2. After Reach fell(btw, the Gettysburg was destroyed at Reach), Earth was heavily fortified, so the UNSC still has a fleet and still has defenses for Earth.
Now, onto the purpose of this post. I think the Terrans would win. The ghosts are no contest for Spartans, seeing as Spartans have bullet-proof armour, magnetic shielding(static, mind you, not targetable by a lockdown missile), and can flip 66 ton tanks, but the Marines can survive in a vacuum due to their suits. Halo marines cannot. There are 8 Spartans still alive(John, Fred, Linda, Will, Kelly, and the three Spartans who couldn't be recalled to Earth), but 4 are unaccounted for, being in some other place in the galaxy, and four Spartans will eventually got destroyed. Siege tanks, anyone?
A siege tank against a Scorpion. The Siege in siege tank means something. They're intended for siege. For balance issues, their range was obviously dropped, but still, in a logical view point, they have a greater range than a Scorpion tank. End of discussion. The Scorpion is a slow tank, and would probably be annihilated by one shot, three at most, from a siege tank in siege mode. Range is the ultimate qualifier in a tank fight. If you can hit your enemy from far away and not put yourself in any real danger, you've already won.
UNSC ship versus a Battlecruiser. Magnetic Accelerator Cannon versus Yamato cannon. I put my money on a Battlecruiser. Battlecruisers use lasers, a mass of coherent light heated up a whole lot. They will melt through the armor of a UNSC cruiser easily, not to mention Battlecruisers have a lot more laser batteries than the UNSC ship has MAC guns. Battlecruiser wins.
Halo marine versus a Terran marine. Terran marines have sealed suits, so they can fight in a vacuum, and those suits have stim-packs put into them and are relatively bullet-resistant. Halo marines don't have sealed suits and they don't have stim-packs, and their armor isn't exactly bullet resistant. Hell, it's barely anything resistant, from the books. The gauss rifle of a Terran marine uses a spike instead of a bullet, so they have better puncturing power than a bullet will. Terran marine wins.
Ghost versus Spartan. This shouldn't be hard. Spartans have suits resistant to small arms(pistols, weak rifles), and are meant for heavy fighting. And they have thermal imaging, and motion detectors, and EMF detectors. Ghosts can make themselves invisible, yes, but they still produce body heat that isn't masked. They have lockdown missiles, yes, but even without his or her suit, the Spartan is deadly and besides, that suit is resistant to small arms fire, which a C-10 Canister Rifle could be classified as. Spartans can also flip 66 ton tanks, as the Scorpion weighs 66 tons and Spartans can flip them. However, Spartans have a weakness: they are human. Humans get tired, and no amount of training will ever change that. The Spartan will eventually get tired from constant fighting, and will be finished off. That, or be hit by a barrage of siege tank fire, because nukes take a long-arsed time to aim with a ghost, and since Spartans can spot EMF and thermal sources, the ghost would have been killed.
End line is the Terrans win. The Halo marines only have one point that wins, and that is the Spartans, and those will get tired eventually. The battle would probably cost a lot of Terrans, but they would ultimately win.
Sgt.SlagRock
10-29-2005, 8:01 PM
besides... the terrans gun's are about 3x bigger and they also have firebats. Not to mention their rifles are gauss which only the human's warthogs have the capabilitys of.
Semper Fi,
--Sgt.SlagRock
kongurous
10-29-2005, 8:05 PM
besides... the terrans gun's are about 3x bigger
Size of a gun has nothing to do with it's stopping power.
Mr.Bad
10-29-2005, 10:27 PM
the human in my opinion are more advanced but the terrans have the advantage of soldiers that 1.dont care if they die 2. are space proof and 3. have full body armor but spartan could killl ghost again and again but they would get tired. also the nova bombs could just wipe out terran resistance. however the arguments here are starting to make me think that terran would win simply because of sheer numbers
Sgt.SlagRock
10-30-2005, 12:16 AM
Size of a gun has nothing to do with it's stopping power.
Umm yea, the size of the projectile coming from the gun does increase its stopping power signifigantly
Semper Fi,
Sgt.SlagRock
kongurous
10-30-2005, 12:19 AM
Umm yea, the size of the projectile coming from the gun does increase its stopping power signifigantly
Semper Fi,
Sgt.SlagRock
But a carbine has just as much power as a full-sized rifle. The size of the projectile has nothing to do with anything. Musket balls were sometimes .70 calibur, and they didn't have much stopping power because the gunpowder used wasn't the best in the world, and they were inaccurate. M-4s are favored over M-16s because they have just as much stopping power, and are lighter and smaller guns. The explosive or chemical used to produce the energy needed to propel the projectile dictates how powerful it is, not the size of the projectile, or gun, itself.
re: ghost vs. spartan.
1. the c-10 canister rifle is not "small arms". it's a sniper rifle which fires high explosive rounds.
2. in any case, the spartan armor is not totally resistant to small arms. i've been the victim and purpetrator of far too many headshots with the pistol to be taken in by this for a second.
3. covenent cloaking works on at least a basic level. granted it leaves faint traces that can be detected, but there is no infrared mode where you can see the elite lit up like a christmas tree. ghost cloaking should be better because it's psionic. master chief's sensors are useless if master chief is unwilling to see the ghost.
nonetheless, i do think a spartan would win 1v1 against a ghost.
Sgt.SlagRock
10-30-2005, 12:59 AM
But a carbine has just as much power as a full-sized rifle. The size of the projectile has nothing to do with anything. Musket balls were sometimes .70 calibur, and they didn't have much stopping power because the gunpowder used wasn't the best in the world, and they were inaccurate. M-4s are favored over M-16s because they have just as much stopping power, and are lighter and smaller guns. The explosive or chemical used to produce the energy needed to propel the projectile dictates how powerful it is, not the size of the projectile, or gun, itself.
Man, if you ever read anything about SC it says it is gauss. If you don't know what gauss is it is magnetically accelerated projectiles. Which means that the y will be at least have 2x the speed of regular projectiles, and they terrans will be able to carry around more amunition. plus, the projectiles are Steel bolts
kongurous
10-30-2005, 1:25 AM
Man, if you ever read anything about SC it says it is gauss. If you don't know what gauss is it is magnetically accelerated projectiles. Which means that the y will be at least have 2x the speed of regular projectiles, and they terrans will be able to carry around more amunition. plus, the projectiles are Steel bolts
That doesn't mean the size of the gun has anything to do with it's power. I know it's a gauss, but if you examine the rifle, it doesn't even look like it contains the parts necessary. The gauss rifle gets its power from the magnets propelling the projectile. It could be something the size of a pea, or a metal football packed into the gun, the size of the weapon has nothing to do with it's stopping power.
2. in any case, the spartan armor is not totally resistant to small arms. i've been the victim and purpetrator of far too many headshots with the pistol to be taken in by this for a second.
Not in the books:P
Lumosa_Brood
10-30-2005, 9:55 AM
ghosts dont use any psionic abilities in the game at all. cloaking is enabled because of their suit, same with wraiths
Sgt.SlagRock
10-30-2005, 10:45 AM
ummm.... this is annoying, someone stole my password
MidnightGladius
10-30-2005, 11:07 AM
Skippy is right, guys. Don't go arguing with someone in the navy.
And Lumosa, the Wraith's cloak is powered by a machine. The Ghost uses his mind as a focus point. Terran Ghosts don't have psi-abilities because it would screw up the balance and force Blizzard to redesign the engine to accomodate for more buttons on the unit's panel.
And leng, I'm not talking about spartan v ghosts 1v1. If you look at the numbers, it'd be more like spartan v ghosts on a ratio of about 1:20 (if not more).
Lumosa_Brood
10-30-2005, 12:10 PM
ghosts use their psionic abilities to see when they are cloaked. ok here it goes
when a cloaking device is used it stop light from going to and from the subject. for a normal person that would render the user blind and unable to see. since light cant get through the cloak it also decreases the temperature dramaticaly. they use their psionic powers to read the minds of enemies and see their surroundings in an enhcanced fashion.
kongurous
10-30-2005, 12:33 PM
ghosts use their psionic abilities to see when they are cloaked. ok here it goes
when a cloaking device is used it stop light from going to and from the subject. for a normal person that would render the user blind and unable to see. since light cant get through the cloak it also decreases the temperature dramaticaly. they use their psionic powers to read the minds of enemies and see their surroundings in an enhcanced fashion.
But they still generate an electro-magnetic field, which is detectable with modern technology.
Lumosa_Brood
10-30-2005, 12:36 PM
But they still generate an electro-magnetic field, which is detectable with modern technology...........ok i dont see why you would say that since i never said anything about fields of electromagnetic particles
kongurous
10-30-2005, 1:07 PM
..........ok i dont see why you would say that since i never said anything about fields of electromagnetic particles
I say that because they are still detectable, whether or not their heat signatures and visible signatures are found isn't important.
Lumosa_Brood
10-30-2005, 1:10 PM
i never said they werent detectible. that what i was saying in support of the spartans because they could detect the ghosts
Mr.Bad
10-30-2005, 1:16 PM
why are we even arguing about any of this. the ghosts are not adapt at all with their psi abilities. the spartens could detect the ghost im guessing that sparten = around 20 ghost. the only problem is that their is like 100 or 200 ghosts for every sparten. the biggest threat a sparten could face is a nuke and a sparten is more likely to survive a nuke then anyone. the ghost would probly kill itself without even getting close to the sparten
Sikawtic
10-31-2005, 3:32 PM
Ghosts would pwn the Spartans. I mean sure, teh sparts are strong and smart, but Ghosts have telepathy, plus lockdown == immobile; (as the MJOLRIN(sp?) suits are mechanical)
Sgt.SlagRock
10-31-2005, 6:15 PM
this is true
kongurous
10-31-2005, 6:56 PM
Ghosts would pwn the Spartans. I mean sure, teh sparts are strong and smart, but Ghosts have telepathy, plus lockdown == immobile; (as the MJOLRIN(sp?) suits are mechanical)
They don't need the suit to be deadly. They could probably move the suit, regardless of whether or not it's on, and what is telepathy gonna do against soldiers who were trained for most of their life to resist mental tampering?
frazz
11-01-2005, 11:59 AM
Ghosts would pwn the Spartans. I mean sure, teh sparts are strong and smart, but Ghosts have telepathy, plus lockdown == immobile; (as the MJOLRIN(sp?) suits are mechanical)
The marines and ghost's suits are somewhat mechanical, plus the zealots is very mechanical. And if they cant be locked down the wh should the spartens?
Sgt.SlagRock
11-02-2005, 10:50 AM
because in starcraft, the units listed above were made to be non-mechanical units in StarCraft because it would unbalance the game. Also, Spartan is WAY overrated, without his suit he is as good, or worse than any other soldier. The reasion i would say he worse without his suit is because the hydraulic system in his suit has render his muscles somewhat usless. Leaving them to decay into jelly like matter
kongurous
11-02-2005, 4:44 PM
Also, Spartan is WAY overrated, without his suit he is as good, or worse than any other soldier. The reasion i would say he worse without his suit is because the hydraulic system in his suit has render his muscles somewhat usless. Leaving them to decay into jelly like matter
No, it does nothing of the sort. The suit takes the strength of the Spartan and amplifies it, it does not take any pressure off the Spartan or make his job lifting or pushing or flipping any easier. Without the suit, he is still quite powerful, and still an effective soldier.
Lumosa_Brood
11-02-2005, 7:20 PM
yea skip is right. unless the fact that when they were 12 they were able to beat an entire squad of marines who were using live ammo in ctf
Sgt.SlagRock
11-02-2005, 8:31 PM
alright, that explains all i know about the HALO suit.
Sgt.SlagRock
11-03-2005, 10:54 AM
hey lumosa, u still haven't answered my question on the Headgear from hell picture
Hey, my name's K'tan, (the name of an SC character I made up) and I've just registered to warboards and starcraft.org today. I do like Halo but I'd just like to say that I think the SC humans are so much tougher. Firstly, they're descended from genetically augmented criminals, and most are developinjg psychic abilities, wheras your normal Halo marine is a plain vanilla human. Only Master-Chief would be able to go toe to toe with a Terran Marine, and the Marine is usually a creature that hunts in packs. Also, Master-Chief is a cyborg thingy, so he doesn't really count.
With Duty and Service
K'tan
Infested_Zeratul
11-06-2005, 5:18 PM
Huh....I can't really answer this...Depends on who is playing on which side and the stats don't match properly.
I just hate Terrans, but in the end, they have the nukes, large grouped civilizations with earth shaking siege tanks. If you place it 3D in Halo or Halo 2. And your a Spartan or whatever, it's going to be a hell of a challenge taking down these things.
A battlercruiser in Sc would seem a bit large in Sc, but 3D in halo... It's gonna take up the whole sky... I know size doesn't matter but that would seem impossible to take out something so big. Watch the short clips between terran missions and you'll see what i mean. No i think about humongus, the only thing in my head is that spacecraft in "Independance day"
I hate terrans, but then again, they are tougher.
i would say a bc is larger than a football field, but smaller than the stadium. not nearly ID4 scale.
Lumosa_Brood
11-06-2005, 8:07 PM
you guys there is more then one spartan. the humans in halo have ships like the bc also. they have planet destroying nukes also. the terrans are decendants from criminals, mutants, and psionically evolved humans. read the books people. what makes you think a spartan is equal to a marine? a group of 5 spartans took out an entire covenant base all alone. one spartan and a handful of humans took over an entire covenant flagship. an entire squad of spartans landed on a planet with no parachutes or any way to slow their decent other then themselves and they still survived. not to mention that the MC took out halo alone. or that when they were kids they infiltrated a hidden rebel base and kidnapped the leader while stealing a ship, blowing open the hanger doors killing everyone in vacum with 0 loses. and spartans are not exactly cyborgs. they are just augumented humans that have been given an amplifying suit that can enhance their reflexes strength and overall effectiveness to great levels.
i think we should trust the game more than the books. the game is less twinked than the books...
Mr.Bad
11-07-2005, 3:05 PM
the game also has to be balanced where as the booka are purely storyline and therefor are more acurate
Sgt.SlagRock
11-07-2005, 4:33 PM
battle cruisers smaller than a stadium? HA! think they would be at least 5x the size of a modern aircraft carrier.
i have a story. one day a high school student found a magic armor and used it to blow up the universe. the end.
here's another. a small bunny lightly tapped hulk hogan on the forehead, killing him.
clearly high school students with magic armor, and small animals can kill spartans.
in any case, the only thing the terrans should really be worried about are the nova bombs.
kongurous
11-11-2005, 1:50 PM
i would say a bc is larger than a football field, but smaller than the stadium. not nearly ID4 scale.
In-game movies, dude. A stadium is tiny compared to a battlecruiser. And I still say Terrans > humans from Halo.
blaxican_templar
11-13-2005, 3:28 AM
you guys there is more then one spartan. the humans in halo have ships like the bc also. they have planet destroying nukes also. the terrans are decendants from criminals, mutants, and psionically evolved humans. read the books people. what makes you think a spartan is equal to a marine? a group of 5 spartans took out an entire covenant base all alone. one spartan and a handful of humans took over an entire covenant flagship. an entire squad of spartans landed on a planet with no parachutes or any way to slow their decent other then themselves and they still survived. not to mention that the MC took out halo alone. or that when they were kids they infiltrated a hidden rebel base and kidnapped the leader while stealing a ship, blowing open the hanger doors killing everyone in vacum with 0 loses. and spartans are not exactly cyborgs. they are just augumented humans that have been given an amplifying suit that can enhance their reflexes strength and overall effectiveness to great levels.
unfortuanantly,if the covanent ever used any STRATEGY when fighting,instead of running into a fire fight and trying to be neo from the matrix I.E: elites. The master cheif would get so owned. god damn man, if a grunt actually fought to the end instead of running away in a battle,the cheif man would be screwed. also yea,terrans use STRATEGY,they cloak when needed,they dont charge in stupudly less u tell them 2. i think a REAL marine against the master beef wouldown him
Mr.Bad
11-13-2005, 11:37 AM
a sparten could simply lob a nuke grenade at the marinew and everything would = pwned
Infested_Zeratul
11-13-2005, 2:13 PM
The best way to decide this is put them in a game together..THat would have been wicked if we can do that. A combination of siege cannons, yamato guns, and nukes, nothing can pass.
If this was SC vs Halo instead of the units, I could think up of a million of combinations that can whipp halo's ass.
have the whole place infested with lurkers and carriers...
Bc is about the same size as a Protos CArrier, go to the Sc.org and check the size of a carrier on the wall paper...
blaxican_templar
11-13-2005, 6:30 PM
yes your absolutly right mr.bad he would pwn the marine...AND HIMSELF!! duh
Sgt.SlagRock
11-14-2005, 3:39 PM
umm where did you get the idea that nukes could come in grenade sized packages? anyways, templar is right, master cheif would simply kill himself if he lobbed a so called "nuke grenade". In the end it would be extreemely cost-inaffective
Mr.Bad
11-14-2005, 4:04 PM
in halo there are grenade sized nukes and i ment that as more an example of how stupid it is to think a marine would beat a spartan not that it was in any way practical
blaxican_templar
11-14-2005, 8:21 PM
your going to need a better example thaan that....killing yourself doesn't nessisarily make you intelligent or rescourceful...
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