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theotherdraxen
10-07-2005, 3:00 PM
If anyone can help me using simple words:

I want to make custom loading screens and a custom general image for the campaign editor (you know, it is in the campaign editor, under the general tab, just below options). I have searched this site, and may have found the answer in C++ or Q basic, but I only speak english. If someone can help this poor simpleton out, that would be much appreciated.

I have only gotten as far as getting the image into the Imported Files tab, and don't know how to go any further. Any help at all would be much appreciated, thanks.

theotherdraxen
10-10-2005, 4:58 PM
It's been four days. Anyone there? Please?

XZminX
10-11-2005, 1:54 PM
You don't need any knowledge of C++ or QBasic for using custom loading screens. It is quite simple, you need to have the image in the right format and the model for the loading screen. You must be getting it now, image is the texture of the loading screen model. You can find 2 available models for loading screen (that I know of). The first requires only one texture of size 512x512 px. (use a larger image of size 1024x780 or 800x600 and resize it to 512X512 and the game will strech it so it looks better) The convert the image to .blp. Then you import it and delete the path so only the name and extension remains. Here's the link with tutorial and model file. http://world-editor-tutorials.thehelper.net/loadscreen.php

The other model requires 4 images and is better resolution (quality). Iz need 2 images of size 512x512 and 2 images of size 512x256 (i think so) but this one is much harder to make because you need to cut your image to required size. That can be tricky for someone and it's much easier to just work with one texture image. I think you can download the four texture model from www.wc3sear.ch under models section.

I don't quite understand the general image for campaign editor question. Do you think on Minimap imge?

theotherdraxen
10-11-2005, 9:03 PM
Muchas gracias, senior. Le necesito mucho!

Dayoh
10-12-2005, 5:47 AM
Get IfranViewer cause it lets u save images and open TGA files very helpful for the custom screens i have done them myself they are very easy.

Basan
10-12-2005, 5:58 AM
Get IfranViewer cause it lets u save images and open TGA files very helpful for the custom screens i have done them myself they are very easy.

But beware that the IrFanViewer app somethimes brings spyware bundled along it's setup *.exe file. ;)
Alas, it happened to me before. :P

theotherdraxen
10-16-2005, 1:04 PM
If only I'd got that post a little earlier...

theotherdraxen
10-16-2005, 2:15 PM
I've been working with the tools given most generously above, and yet have little progress. I have managed to get a 1024x768 image to become a 512x512 via IrFanView, and I have followed instructions to open Wc3 Image Extractor, and then to open my image. The problem with this is that the image simply doesn't appear in the Extractor. I have read over the steps again and again, and still I can't get anything to work. What am I doing wrong?

XZminX
10-16-2005, 5:23 PM
Hey man, don't use image extractor to convert .tga to .blp.
Use Warcraft III Viewer. (You can find it in the Warcraft Tools thread)
You run the WIIIV and go to Convert - convert tga,bmp,jpg -> blp. And it also adds the Alpha to your image. This is very importand because otherwise you wont be able to see your image in Warcraft.

Basan
10-17-2005, 10:54 AM
If only I'd got that post a little earlier...

But nothing too serious, though. Nothing that this (http://www.warboards.org/showthread.php?t=4133) can't cure, that is. ;)