View Full Version : can some one help me with the makeing campian?
Pyro_King
09-23-2005, 3:46 PM
i want it to take place after the frozen trone closes but im haveing problams with the map and the trigers
GenocideAlive
09-23-2005, 3:53 PM
Despite the fact that this is a halfassed post with no real information that will probably be ignored, you posted it in the wrong forum.
Pyro_King
09-23-2005, 5:16 PM
Despite the fact that this is a halfassed post with no real information that will probably be ignored, you posted it in the wrong forum.
jeez sorry dude im new and haveing troble
Prozerran
09-25-2005, 2:47 AM
Despite the fact that this is a halfassed post with no real information that will probably be ignored, you posted it in the wrong forum.
jeez sorry dude im new and haveing troble
Let me clarify, post this in the Warcraft Foundry or ask Demon Child to move it there for you. You could also edit your post to provide more details on the problem you're having. The more detailed, the more willing others would be to help.
And if I haven't said it publicly enough, Geno, you're the ABSOLUTE WORST THING to have happened to this site. Could you really be more detrimental to the concept of this message board? This is a prime example of how much of an ass you are. We can all tell how much you love to post with such authority, and I will be the first to admit that you know what you're talking about.
It doesn't make up for the simple fact that you're wasting YOUR TIME here, and apparently making a considerable effort to run people away from getting the help this site attempts to provide. If this is really how you get your kicks, you live a very sad life.
Mindslaver
09-25-2005, 12:03 PM
Thread has been moved to the Warcraft Foundry. death_to_all, if you need help, be more specific.
Pyro_King
09-26-2005, 8:10 AM
um ok ill try i need help with all the trigers like makeing arthas start and i need a few more allys and enamys so far ive got illaden(cant spell) and the blood elfs and the naga i need to make a cinamatic
Pyro_King
09-26-2005, 1:41 PM
ive got the map semi figured out tho
Zipsco
09-29-2005, 8:51 AM
Here at the Foundry we help people, with problems yes, but we can't do all the work, as for your post it sounds like we are supposed to do a hell of alot work, sorry can't do that. Now if you have a SPECIFIC problem you need solved, ask about that, and alot of people here including myself would be glad to answer it if we can.
Pyro_King
09-29-2005, 1:35 PM
sorry its kinda hard for me to explian things ok frist how can i make a cinamatic?
Zipsco
09-29-2005, 2:44 PM
You trigger it, it's a question of changing camera angles with triggers at the right time and moment... there is a whole trigger submenu called camera i believe to do this. Hope it helps, and if you do not know how to use them, try it out, and if there is something specifik you stil can't figure out to do, then feel free to ask :D
cobracao
09-29-2005, 4:10 PM
um ok ill try i need help with all the trigers like makeing arthas start and i need a few more allys and enamys so far ive got illaden(cant spell) and the blood elfs and the naga i need to make a cinamatic
What do you mean about making Arthas Start? I assume you already understand about how to simply place him on the map?
And I would like to add - Being new to the site, I have found, if you post a SPECIFIC issue, that there are several who put forth tremendous help in clearing up your issue. At least in my case response was time and suggestions were great.
Pyro_King
09-29-2005, 6:48 PM
1.)its hard for me to explian things even to my self 2.)i saw an idea i liked about uther being rised how would i make something like this and what would he be with what abillitys 3.)i have no internet on my computer it broke and i just have the baseic game no patches
OK man, Here is one of my maps, that will explain you all of the basic aspects you need to make a campaign. It covers everything... Cinemics, Camara issues , terraining and Riddles to solve as well. also uses special effs. this is actually a compaign that I and Andrey_Iceman started. But could no finish... this also takes place after tft.
here is the link
http://www.warcraft.org/maps/details/s930
Zipsco
10-01-2005, 9:35 AM
Also, if you lack mapping skills, don't ask in a forum, google around for tutorials, there are lots, also try doing some not importent maps just to try out things.
Pyro_King
10-01-2005, 4:23 PM
OK man, Here is one of my maps, that will explain you all of the basic aspects you need to make a campaign. It covers everything... Cinemics, Camara issues , terraining and Riddles to solve as well. also uses special effs. this is actually a compaign that I and Andrey_Iceman started. But could no finish... this also takes place after tft.
here is the link
http://www.warcraft.org/maps/details/s930
thank you
Also, if you lack mapping skills, don't ask in a forum, google around for tutorials, there are lots, also try doing some not importent maps just to try out things.
No... YOU ARE TURNING THE NEW MEMBERS AWAY FROM WARBOARDS INSTEAD OF MAKING THEM FEEL COMFORTABLE. This will result in the newcomer's loss of interest in Warboards... They will only learn if they ask questions, not gettin the tutorials from out side. You should give them the link along with the explaination, or a map by urself to illustrate the things, like i did. I'm reporting ur post.. Becasue this is a bad habit just pointing out the external links and saving ur work... No I won't tolerate it.... cause i am a serious lover of warboards and can't see it's status coming down by the posts like this....
Zipsco
10-05-2005, 8:48 AM
Now you are being abit harsh sid, pull yourself together! http://world-editor-tutorials.thehelper.net/ THAT is the first link in google from a search like this : "warcraft map tutorial", Maybe i should have helped even more, but i believe in letting people think alittle them selves! And also sid, i have always helped people with problems, but this isn't a problem it is simply laisyness! Also, yes warboards is a good place for help, i have learned so myself, but also in a year of use, i have learned that total newcommers to war3 tft map making, will not learn making maps by letting warboard members doing the work, (even though you want to sid), BUT, if someone read the tutorial like the one listed above, and then still didn't understand parts of it, they could be explained. A help forum should help people with a specifik problem, and not just generally.
And I would like to add - Being new to the site, I have found, if you post a SPECIFIC issue, that there are several who put forth tremendous help in clearing up your issue. At least in my case response was time and suggestions were great.
You trigger it, it's a question of changing camera angles with triggers at the right time and moment... there is a whole trigger submenu called camera i believe to do this. Hope it helps, and if you do not know how to use them, try it out, and if there is something specifik you stil can't figure out to do, then feel free to ask :D(The best way to learn is to try! trying to change the camera's and if still unsuccesfull, "then feel free to ask again!")
And i would still like to point out:
They will only learn if they ask questions, not gettin the tutorials from out side.
Asking in a forum is not like a tutorial at all... though maybe some members have made tutorials, it is not the same!
Camera's
http://world-editor-tutorials.thehelper.net/cameras.php
Cinematics
http://world-editor-tutorials.thehelper.net/cinconan.php
Yes, you are correct... But remember that a newcomer asks with so much hopes of getting answer, and a newcomer who really wishes to be a dedicated map-maker (Like myself... I started as noob - who wanted to to dedicated one... Now see I am pro!) disappoints to see the replies like "SEARCH GOOGLE" or "FIND THAT SITE". Not all the map makers are asking blind... First they also search something, and yes... They might have found a tutorial but still want to clarify doubts.. Who knows?
So in my opinion... The pros of map making should explain a bit.. along with a link and what exact matter is to be Googled... Pros should attach the tips and tricks along with posting a link... That's it, Right?
Basan
10-06-2005, 10:16 AM
Yes, you are correct... But remember that a newcomer asks with so much hopes of getting answer, and a newcomer who really wishes to be a dedicated map-maker (Like myself... I started as noob - who wanted to to dedicated one... Now see I am pro!) disappoints to see the replies like "SEARCH GOOGLE" or "FIND THAT SITE". Not all the map makers are asking blind... First they also search something, and yes... They might have found a tutorial but still want to clarify doubts.. Who knows?
So in my opinion... The pros of map making should explain a bit.. along with a link and what exact matter is to be Googled... Pros should attach the tips and tricks along with posting a link... That's it, Right?
*Meh* I do similar to what Zipsco did, but in the SC sections. Direct folks to the inborn FAQ (which isn't the case here due to obvious reasons :smirk: ), the respective Resources Guide threads and eventually link to other stuff they're asking. Anyone shouldn't rely that much on someone else doin't their job or what they were striving for... *Hint, hint* (You generally don't get someone else to do your shores for ya, or do ya?) ;)
Pyro_King
10-06-2005, 2:49 PM
tryed google lead me here
And Sid, ain't trying to be bummer but that map you've linked looks swell, although for me that force barrier with 3 beacons to unlock it didn't work properly (no matter which combo I've tried out). Consider this my C&C for possible improvements over there. ;)
tryed google lead me here
Don't tell me that it was the only result shown... Google must have some issues lately. *Tiny taint of sarcasm* :smirk:
Zipsco
10-07-2005, 9:25 AM
;) ok i see your point sid! And maybe i was a bit harsh too, but remember that it was not my first reply. And yes you were a noob when you started, as was all.... thanks by the way for pro remark :D ! And what you were saying about reading a tutorial and still didn't get it, and wanted it clearified, exsactly my point! if the person got the basic from the tutorial, it's easiere to help them out with "problems" and not making the entire thing to show them how it is done?
Hey don't take my remarks so personally, sometimes people have good days and sometimes bad days. On a better day i had migth just written the links for the tutorials, sorry death_to_all, my bad. As i said before, try making something after reading the tutorials i linked to, and then ask if there is something you want diffrent, and about how it is done! (or if you have a problem with whatever you are doing of couse!)
Zipsco
Pyro_King
10-08-2005, 2:52 PM
nah it wasnt the olny but it was the only good looking one
I wonder about what barrier you are trying to say... Yes... The map contains some bugs... But yes I have finished all of the Puzzles well.. You say that one of the puzzles didn't work.. Perhalps you must have forgoten to activate it... Well for the testing purpose, I say that you open the map in WE, it isn't protected, ans yes.. as it was created with 1.07 version of TFT, it is compatible with all of TFT versions... Now you may check every thing out... The map is perfect... Just perfect... Even the every puzzle there is one combo to solve it.. You can calculate for the puzzles with 3 switches, there are mathematucally 3*3*3 = 9 ways to solve it and it might be possible that we calculate it in this way... 3! = 6... This error causes 3 ways to missed out and we think that there is no way to solve it out ! Check the triggers man.. They are catagorised in perfect way... Hope you will post the map back after debugging the other bugs like Key Chain series bug their in the map... Good luck! And Happy Mapping to all !
You are correct, Zipsco, It is the point that everyone in the Foundry agrees... I ws a bit harsh too... Sorry if I had hurt you, But you are a pro in map making.. (This is what I assume, Because I had looked at your maps and found them dne very nicely) Sometimes it looks annoying to the pros that noobs asking how everything is done.. Not their fault! It's like asking the Superman how he flies in air! But prs should not loose calm, they must remember that the noobs asking them have a great curiosity, and want t do something that they had done, Right? Hope that other pros will read this long disscussion and trytreating the noobs homelike... That will surely make an increase in the status of the Warboards!
Zipsco
10-12-2005, 6:23 AM
Yeah i guess... I just sometimes require alittle prework, you know, like maybe specifie you questions... otherwise no one would answer it anyway.
nah it wasnt the olny but it was the only good looking one
Thanks. It means something to most members when you say to appreciated the site enough to post.
I wonder about what barrier you are trying to say... Yes... The map contains some bugs... But yes I have finished all of the Puzzles well.. You say that one of the puzzles didn't work.. Perhalps you must have forgoten to activate it... Well for the testing purpose, I say that you open the map in WE, it isn't protected, ans yes.. as it was created with 1.07 version of TFT, it is compatible with all of TFT versions... Now you may check every thing out... The map is perfect... Just perfect... Even the every puzzle there is one combo to solve it.. You can calculate for the puzzles with 3 switches, there are mathematucally 3*3*3 = 9 ways to solve it and it might be possible that we calculate it in this way... 3! = 6... This error causes 3 ways to missed out and we think that there is no way to solve it out ! Check the triggers man.. They are catagorised in perfect way... Hope you will post the map back after debugging the other bugs like Key Chain series bug their in the map... Good luck! And Happy Mapping to all !
It's the force barrier wall (near the runes displayed) that needs the 3 beacons to be lit in a certain sequence of some sort to open it. Maybe I simply forgot to do something correct (and perhaps a few inborn pointers to solve it would be nice too). ;)
Pyro_King
10-30-2005, 1:42 PM
hmm i found a model i wanna use for this and it imports ok but where do i put the stuff?
Pyro_King
10-31-2005, 5:10 PM
whats "unable to create directory
'c:\docume~1\owner\desktop\udead~.w3xtemp\C:war3ma pimported\undeadpaladin'
system error:the filename, diretory name, or volume label syntax is incorrect."
mean?
Zipsco
10-31-2005, 5:18 PM
Unable to create directory means, that the system could not create the folder specified, also, your system error means that the filename, directory(folders), or volume syntax(drives, c/d/e aso.) is incorect! i believe that you system error derives from the fact that the system could not create the folder, which causes the system error becouse it cannot find the directory(the folder which it could not create), a change reaction of errors... like in programming, 1 error usally means that the rest will not work(c++, the rest is also reported as error if you forget a semicolon).
Pyro_King
10-31-2005, 5:20 PM
so i cant make my un dead paly?
Pyro_King
10-31-2005, 7:57 PM
how do i fix it? and how do i get arthas off his horse?
Zipsco
11-01-2005, 2:39 PM
My guess is that you need to make the folder you are messing with, and place it closer to the C: directory, the filesystems now a days, do not like very long directory names(maybe not technicaly explained, but hey, not really necessary here).....
Also to get arthas off his horse, you need to make a new model.... that is if it is not an attachment, and for all i know, i couldn't since he is missing basal things such as feet.... My idea is to take the original arthas (not dead and not on a horse) and change that to make him look more undead....
Also i recommend you use edit insteed of you posting twice (which is normally not expected), i missed your first post once!....
Pyro_King
11-01-2005, 2:43 PM
... its right under c: as for arthas i tryed but i cant figure out my tool but i found an arathas like in the chimatic at the of tft so thats going to be cool
Zipsco
11-02-2005, 10:11 AM
My guess is that you need to make the folder you are messing with, and place it closer to the C: directory, the filesystems now a days, do not like very long directory names(maybe not technicaly explained, but hey, not really necessary here).....
Okay, you might have missed a thing or two here....:
'c:\docume~1\owner\desktop\udead~.w3xtemp\C:war3ma pimported\undeadpaladin'
That isnt:
closer to the C: directory
Maybe what you meen to say is that you have tried putting in directly under C: but it isnt really what you aré saying, therefor please tell me what you meen and not what you are saying, since i can't really use that.
Also if you do not know, closer to C: directory meens that you need to place it with fewer symbols from the "C:" text. you have atleast 70 symbols after the C:, and more that i can't count becouse of the ~, (also the file extension also counts too, which i cant count either)... I know for a fact that alot of programs only tollerate under 68 symbols from the "C:" an old windows 3,1 restriction carried on in alot of programs, also not even ment for 3,1. (habbits die hard)...
Please return back to me on this one, Zipsco
Pyro_King
11-03-2005, 2:35 PM
well its in a folder called warcraft 3 imported
Zipsco
11-03-2005, 5:22 PM
..... i give up, someone else try explaining what iam saying, iam obvious not good at it.
Pyro_King
11-03-2005, 5:25 PM
What i do?
Although I'm no expert (in fact, far from it) at WC3 modeling, I'd go with the base model of Arthas wielding Frostmourne.
And what Zipsco means by having your imported models folder closer to the C: HD is that you must have a smaller path into where your models are than the current one, you've showed.
'c:\docume~1\owner\desktop\udead~.w3xtemp\C:war3ma pimported\undeadpaladin'
Try intead something along those lines:
"C:/WC3 Imported Models"
That way the system doesn't have to run trough the several folders until it gets to the one you're telling now. That way it'll only have to look inside a folder (after eventually checking the HD root). ;)
Pyro_King
11-04-2005, 4:13 PM
ok but how do i "geo set" i have the tools in the thead dowloaded but i cant figure out how to use them
Zipsco
11-05-2005, 6:01 AM
Thank you Basan!
Wait guys, you seem to go in modelling sort.. I thing that's not needed... Get an MPQ extractor and open War3.mpq file, then extract the file "Textures\Arthas.blp", Now get an BLP to BMP convertor and convert the extracted BLP to BMP, Open the BMP in Paint (Or any image program) Edit it, You might have to look at Undead Arthas's skin to be more specific in recoloring the model, Make the skin abit of White, Turn Hair to White, Change his dress to similar one that he wears while on his Skeletal Horse, and YO! You have it.
Now get the BLP to BMP converter once again and do in reverse... Converrt the Arthas.BMP file to Arthas.BLP. Open World Editor, load your map, Open Import manager, And import the Arthas.BLP file, Now Doubleckick the file, change it's custom Path from "War3Imported\Arthas.blp" to "Textures\Arthas.blp" to override the path of original War3.mpq, Save and Run your map... Yo! What else you need?
Sid, that's what we're telling him, or so I think. :o
But your option seems to be a (good) valid one also, execept for the fact that I'd use WinMPQ (http://www.warboards.org/showthread.php?t=9407) for the extracting bizz'. ;)
Edit add: Eh, no problem (Zipsco). You may ask everytime. :)
I've kinda grew acostumed into explaining things the easiest way around into PC's and you can sure thank my dad on that dept... :angel: (Not that he has hardiships learning, but instead a really low assimilating rythm. So, from time to time, I have to explain some things to him all over again. But once he grasped it, he sure won't forget it.)
Pyro_King
11-07-2005, 2:57 PM
Wait guys, you seem to go in modelling sort.. I thing that's not needed... Get an MPQ extractor and open War3.mpq file, then extract the file "Textures\Arthas.blp", Now get an BLP to BMP convertor and convert the extracted BLP to BMP, Open the BMP in Paint (Or any image program) Edit it, You might have to look at Undead Arthas's skin to be more specific in recoloring the model, Make the skin abit of White, Turn Hair to White, Change his dress to similar one that he wears while on his Skeletal Horse, and YO! You have it.
Now get the BLP to BMP converter once again and do in reverse... Converrt the Arthas.BMP file to Arthas.BLP. Open World Editor, load your map, Open Import manager, And import the Arthas.BLP file, Now Doubleckick the file, change it's custom Path from "War3Imported\Arthas.blp" to "Textures\Arthas.blp" to override the path of original War3.mpq, Save and Run your map... Yo! What else you need?can you convert that to brian dead for me?i dont understand this is my first real campianing map withg trigers
That's not a difficult thing man, I'll do it... And post the skin back here, But gimme some time for it.
Pyro_King
11-08-2005, 8:37 AM
ok thax im brain dead its the schools fluat!!!
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