Eternal255
09-22-2005, 11:10 PM
ok so im making a map- a really fun one might i add :) - and i finally decided to test it online. However when i try to test it, people get disconnected. Its not just at random times, its right after they make their first unit in the game and the first trigger is activated. (No the trigger does not make them die or anything) the trigger does:
Event:
Unit enters <region>
Action:
Move <triggering unit> to <region2>
Pan Camera for <owner of trig unit> to <region2>
Visibility- Create enabled visibility thing at <region3>
and another one at <region4>
Display message for <player> the following <text>
Set player current gold to 5
Now the problem is that, if they make the unit first they get dc'ed like 3 seconds after they make em (etc if player 2 made one, he would dc 3 sec after, if player 3 same thing>
However if player 1 (host) makes one, all players but host gets disconnected. And the host never gets disconnected, even if he is the last one to make a unit. (i even tried letting someone else be 1st player and me second, and i got dc'ed and not them)
Help would be greatly appreciated- been working on this map for so long
Event:
Unit enters <region>
Action:
Move <triggering unit> to <region2>
Pan Camera for <owner of trig unit> to <region2>
Visibility- Create enabled visibility thing at <region3>
and another one at <region4>
Display message for <player> the following <text>
Set player current gold to 5
Now the problem is that, if they make the unit first they get dc'ed like 3 seconds after they make em (etc if player 2 made one, he would dc 3 sec after, if player 3 same thing>
However if player 1 (host) makes one, all players but host gets disconnected. And the host never gets disconnected, even if he is the last one to make a unit. (i even tried letting someone else be 1st player and me second, and i got dc'ed and not them)
Help would be greatly appreciated- been working on this map for so long