View Full Version : problem with the editor
erejnion
09-09-2005, 9:50 AM
How could i forse one gate to open if there is a unit in a specific region? I've been trying for ages...Please, help!
AHREN34
09-12-2005, 6:49 PM
:_owned::_owned: email me at:miriam@pyramid.net and i will make you a map that will explans it in detail
XZminX
09-13-2005, 4:27 PM
region1 - region before gates
region2 - region behind the gates
OpenedGates - boolean variable which equals false by default
make a trigger like this:
Events
Unit enters <region1> or unit enters <region2>
Conditions
Entering unit equals to (tha right unit)
Actions
IF {OpenedGate==False} THEN {Destructible - Open <gate>; OpenedGate=True} ELSE {Destructible - Close <gate>; OpenedGate=False}
AHREN34
09-14-2005, 3:54 PM
thats the hard way
:_owned:
:_owned:
:_owned:
:_owned:
:_owned:
XZminX
09-19-2005, 2:50 PM
Hard way?
what can be easier than that?
I'd like to see it.
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