View Full Version : Changes
Black.Ice
09-03-2005, 1:05 AM
To all of those who have PM'd me and asked about this, thank you for your continued support and interest in this RP. I've had a lot on my mind recently, and I believe I can get this started.
I was going to go through my final decision of what I was going to do with this RP and how it was going to run, but before I did that... I decided it would be best to ask you; the RP'ers.
Please vote on what you would like to do.
1.) Continue this RP where everyone is in a group, and the story involves around the actions that we go through together, as a group.
2.) Continue this where you are your own GM. I have created the world, you make your own adventures. The story will still revolve around Tony and the quest that Aizaaj goes through. Your character will still meet up with Tony later into the story.
GrassDragon
09-03-2005, 1:20 PM
I would suggest that we do a combination of the two. We don't all follow the same storyline, but we don't have each character doing something different (I would never be able to read all of the plot threads). Maybe we break up into a few groups (caused by a feud or something?) and spread out in different directions?
I'm with GD on this one, I voted for a group cause it seems closer to smaller groups then indavidual storylines. As to how the large group could be split up? Maybe instead of a feud, when Tony goes off with the Majia or Masjia whatever she was… a few others decide to take charge and the group then splits off? Or… my mind is now a blank…
Sorry I couldn't be more helpfull :/
-Lt.Hawk
Hmm, maybe, if it has to split up then I reckon possibly only one or two groups. No more
Because otherwise it will fragment horrendously
WarBrood
09-04-2005, 10:52 PM
I think it should split up into two groups over a big feud and eventually the two groups butt head in a fierce battle of survival...like you said Black.ice there is like a war right....well one group can join each side of the war and they become mortal enemies...and perhaps even there could be a third neutral party who just wants the entire group to become peacefull and their whole mission is to bring the group back to gether
Protoss_Honor
09-06-2005, 8:11 PM
Hmm I think either a big group is too much, we should split into like two different groups, but not to many more than ttwo because it would be practically impossible to keep up with it. but yeah, like two groups and each does their own thing.
BIGDB
09-07-2005, 11:44 PM
I'm not sure... I went with the larger group option just because of what we already had going on. I know WK had the whole evil Brian thing going on, but I'm not too sure as to how that could play out... Not doubting that the group would come up with something.
But, regardless, shouldn't we get past the whole "Getting the Muniaya" thing before we change the direction of the roleplay as a whole? Or am I missing something...? I just don't see the RP being grounded enough for us to split off into different groups and shape individual story lines... The least (in my opinion) we should do/have before splitting off, would be some sort of goal to achieve. I know we've got the Majia running around trying to do something about something... But we don't really have too many choices as to the direction of our individual characters. Sure, I could pull something random out of my ass and run with it... But I can't promise that it'll be able to mesh with anything else we've had going previously. :(
Just my thoughts... :2cents: *clink*
I just don't see the RP being grounded enough for us to split off into different groups and shape individual story lines... The least (in my opinion) we should do/have before splitting off, would be some sort of goal to achieve.
Yeah, the groups have two diffrent goals working to the same aim. I like that plan.
vBulletin® v3.7.2, Copyright ©2000-2008, Jelsoft Enterprises Ltd.