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Fronter
08-27-2005, 5:24 PM
Ok, this is probably the most noobiest of all questions... But how do you make it to where when you hav a Transmission, that it looks like (Keep in mind that it doesn't let you have spaces here, so I want one space for the name area, and two spaces for the text):

::[Name]
:::[Whatever Text]
:::[Continuing Text]

With it actually staying to the right, is there an easy way to find out how much spaces are needed upon each enter of the message? Because if when you put it like that in the Message Area, it doesn't show the exact place that the message goes down.

T.empla.R
08-27-2005, 8:51 PM
C&P Spaces? or write it out with word and C&P?

SuiCidAl-KiSmEt
08-27-2005, 8:55 PM
ooo, in one of my maps I put the text 3:20 (1000 miliseounds later) 3:29... etc... on the bottom of screen like a clock. This is not my triggers (mine are diffreant method), but look into it. Look at these triggers. Just load in with StarEdit.

Case_in_point
08-27-2005, 9:56 PM
A good way to do it is to match up the text with pre-existing lines in the triggers.

I use the following line from the transmission editor to adjust the length of my text.

Modify transmission duration: Set number milliseconds.

Then I type in whatever text I have and I make sure it doesn't go past that line. After that, I just put 20 spaces in front of each line of text, so it isn't against the side of the screen in the actual game. I only put 15 spaces before the name of the speaker.

Fronter
08-27-2005, 10:46 PM
Thank you for the advice Case_in_point, that worked...

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