Hauptmann
08-24-2005, 4:40 PM
This is an RPG based on the Corean Chronicles by Modesitt Jr.
The Matrite War
_____________________________________
The Matrial, Immortal monarch of the nation of Madrien has seen it fit to invade the farming nation of The Iron Valleys. Her slave armies, kept in line by magical collars, are marching north to meet the Iron Valley Militia at their outpost of Soulend. The Militia, eager to protect their small nation, have mustered their horse and foot companies and are re-inforcing their base at Soulend.
The slave armies of Madrien have set up a mobile base outside Soulend, and have a constant supply of new troops from Madrien. The Iron Valley Militia has a strong defensive position and several companies of troopers, but they have been cut off from their supply lines and are fighting for their very survival. If Madrien takes Soulend, the whole of the Iron Valleys will fall before the Matriarch.
The World
______________________________________
The main continent in the fantasy world in the books is Corus, a land of many contries. Madrien is situated along the western coast and streches from the frozen north to the barren south. The Iron Valleys is just what it sounds like, a valley situated between the High Plateu in the east, and mountains in the west. Madrien and the Iron Valleys meet in the north, and the outpost of Soulend acts as the border between the nations. To the south is the wealthy nation of Lanachrona, who is neutral in the war.
The Nations
______________________________________
Madrien is very wealthy and very vast. It covers the entire west coast of Corus and is very properous. It is ruled by an immortal being known as the Matriarch, and has vast slave armies. They are almost constantly at wat with some one. The Iron Valleys is a small nation with a small army, but it controls the only area Nightsheep can graze. Nightsheep are clipped to produce Nightsilk, which can stop bullets becuase it is very strong. They are ruled by a coalition of traders called The Council, and all they care about is money.
Madrien Slave Soldier
______________________________________
They are recruited from POWs and typically have seen a lot of action. They are kept in line by a magical collar that the officers have control over. They kill the soldier if they disobey orders. Typically well trained and very aggressive, as they have nothing to lose. Ethnicity and age vary.
Militia Trooper
______________________________________
Every man in the Iron Valleys must join the militia and serve for a year, and then they are sent home but kept on call in case of invasion, so all Iron Valley men are trained for combat. Broad shoulders and tan skin are common among Iron Valley people, and troopers age 18 to 40 are the staple of the Militia.
Technology
______________________________________
All armies are well equipt with the latest technology. Winchester like lever-action rifles are the staple for each side. The Madriens employ a ten shot, medium caliber rifle that lacks stopping power but has incredibly long range and accuracy. The Militia use a heavy hunting rifle that fires a big, slow moving projectile from a five round magazine, but rifles vary among the Militia as many own their own weapons. Pistols are issued to officers and cavalry. Artillery is breech-loaded cannons.
Magic
_______________________________________
Magic in the Corus typically manifests itself at a young age. Most Iron Valley men and women have small amounts of magical power. Little things like lighting candles are improved vision at night, or the ability to sense the presence of people are common. Only the officers of the Matrite army have magic, but it typically only used in extreme circumstances.
Military Set Up
_______________________________________
Iron Valley Milita: 25 men = Squad. Five squads = Company
Matrite Army : 8 men = Squad. Ten squads = Company
Each Company is commanded by a Captain and an Undercaptain, who acts as aide to the Captain. an Overcaptain commands two to three Comapnies. Squads are lead by Senior Squad Leaders, and Junior Squad Leaders act as aide to the Squad Leader.
Your Part in the Matrite War
_______________________________________
You may play as either an Iron Valley Militiaman or a Matrite Slave Trooper. Ranks I'd like to keep no higher than Senior Squad Leader, but PM me if you want something higher. PM me if you have any questions about the RPG, or the books.
The Sign-up Sheet
________________________________________
Name:
Gender: (Women wouldn't be accepted into the armies, but I will allow it in this rpg)
Age:
Side:
Role: (Infantry, Cavalry, etc)
Bio:
Equipment:
The Matrite War
_____________________________________
The Matrial, Immortal monarch of the nation of Madrien has seen it fit to invade the farming nation of The Iron Valleys. Her slave armies, kept in line by magical collars, are marching north to meet the Iron Valley Militia at their outpost of Soulend. The Militia, eager to protect their small nation, have mustered their horse and foot companies and are re-inforcing their base at Soulend.
The slave armies of Madrien have set up a mobile base outside Soulend, and have a constant supply of new troops from Madrien. The Iron Valley Militia has a strong defensive position and several companies of troopers, but they have been cut off from their supply lines and are fighting for their very survival. If Madrien takes Soulend, the whole of the Iron Valleys will fall before the Matriarch.
The World
______________________________________
The main continent in the fantasy world in the books is Corus, a land of many contries. Madrien is situated along the western coast and streches from the frozen north to the barren south. The Iron Valleys is just what it sounds like, a valley situated between the High Plateu in the east, and mountains in the west. Madrien and the Iron Valleys meet in the north, and the outpost of Soulend acts as the border between the nations. To the south is the wealthy nation of Lanachrona, who is neutral in the war.
The Nations
______________________________________
Madrien is very wealthy and very vast. It covers the entire west coast of Corus and is very properous. It is ruled by an immortal being known as the Matriarch, and has vast slave armies. They are almost constantly at wat with some one. The Iron Valleys is a small nation with a small army, but it controls the only area Nightsheep can graze. Nightsheep are clipped to produce Nightsilk, which can stop bullets becuase it is very strong. They are ruled by a coalition of traders called The Council, and all they care about is money.
Madrien Slave Soldier
______________________________________
They are recruited from POWs and typically have seen a lot of action. They are kept in line by a magical collar that the officers have control over. They kill the soldier if they disobey orders. Typically well trained and very aggressive, as they have nothing to lose. Ethnicity and age vary.
Militia Trooper
______________________________________
Every man in the Iron Valleys must join the militia and serve for a year, and then they are sent home but kept on call in case of invasion, so all Iron Valley men are trained for combat. Broad shoulders and tan skin are common among Iron Valley people, and troopers age 18 to 40 are the staple of the Militia.
Technology
______________________________________
All armies are well equipt with the latest technology. Winchester like lever-action rifles are the staple for each side. The Madriens employ a ten shot, medium caliber rifle that lacks stopping power but has incredibly long range and accuracy. The Militia use a heavy hunting rifle that fires a big, slow moving projectile from a five round magazine, but rifles vary among the Militia as many own their own weapons. Pistols are issued to officers and cavalry. Artillery is breech-loaded cannons.
Magic
_______________________________________
Magic in the Corus typically manifests itself at a young age. Most Iron Valley men and women have small amounts of magical power. Little things like lighting candles are improved vision at night, or the ability to sense the presence of people are common. Only the officers of the Matrite army have magic, but it typically only used in extreme circumstances.
Military Set Up
_______________________________________
Iron Valley Milita: 25 men = Squad. Five squads = Company
Matrite Army : 8 men = Squad. Ten squads = Company
Each Company is commanded by a Captain and an Undercaptain, who acts as aide to the Captain. an Overcaptain commands two to three Comapnies. Squads are lead by Senior Squad Leaders, and Junior Squad Leaders act as aide to the Squad Leader.
Your Part in the Matrite War
_______________________________________
You may play as either an Iron Valley Militiaman or a Matrite Slave Trooper. Ranks I'd like to keep no higher than Senior Squad Leader, but PM me if you want something higher. PM me if you have any questions about the RPG, or the books.
The Sign-up Sheet
________________________________________
Name:
Gender: (Women wouldn't be accepted into the armies, but I will allow it in this rpg)
Age:
Side:
Role: (Infantry, Cavalry, etc)
Bio:
Equipment: