View Full Version : What is the most imbalanced hero skill?
RedRagToAnOrc
07-12-2005, 11:17 AM
Some of you must be getting tired of this by now, but because we seem to be debating a lot of issues along the hero skills line of things... what do you all think is the skill which is most in need of a nerf? Or for that matter, a buff?
Two spells that need a nerf to start you off;
Pocket Factory - The Tinker's Factory skill is so imbalanced that it can turn a game on it's head in seconds. Merely run into battle, place the factory behind your opponent's army, and most of the time, non-Gosu players will not concentrate on killing it. So, if they have ranged units or spellcasters to back up their main units, these get decimated by the goblins (which have a pretty good attack - it's like a Ghoul but with 80hp) and their subsequent explosions, which do 80 damage at Level 3. I reckon that this is the most imbalanced spell in Warcraft, but I'm not too bothered about the nerf. After all, I use it all the time...
Storm Bolt - When used correctly, Storm Bolt is the most powerful non-ultimate spell in the game. Get your Mountain King to Level 5 and use Storm Bolt on your opponent's KotG, which is their second hero and has just come out of the Altar... that's their HP down to about 200, and they are stunned for 5 seconds, allowing you to surround and kill with ease. Get your Mountain King to Level 5 and you can kill an Archer, Ghoul, Shaman or other light unit for 75 Mana. Double Storm Bolt (as in mass footmen with double Mountain King rush) with both Mountain Kings at Level 5 can take out a 700hp or less unit in no time at all, for 75 mana each. It's so ridiculously imbalanced that it almost challenges the Factory for the title, in my opinion. But not quite.
What do you think?
storm bolt is a good skill, and sometime useful, but u can user it on only one creature, but when it hits it, it has a good damage:)
Pocket Factory is far from being imbalanced. Nobody uses tinker in the first place. Bolt is a bit abusive, it does 350 dmg at level 3 which is more dmg than any other nuke and it stuns. Vs orc it can get pretty godly combined with surround. Two imbalanced hero abilitys are brilliance aura, Water elementals, and nova could use a slight nerf, being as its the best aoe spell in the game :/. But you dont really need to nerf it alot because there are ways of countering nova. WEs are a problem because they allow HU to fast expo, creep hard, and are extremly useful in battle. Dispel cant keep up with them because brill wont allow the am to run out of mana.
No body seemed to be mentioning FlameStrike as the imbalanced skill... It deals tremendous damage than other AoE spells like Rain of Fire or Blizzard, Other thing is Use Banish and then Flame Strike... Seethe effects. you'll be convinced that this combo is far more than being balanced. and at least 3 times dangerous than famous Drunken Haze + Breath of Fire combo...
Flame strike is balanced. Its damage cap and damage over time make it a barely average spell. Nova is a way better AOE spell. And bof/haze is better than strike/banish imo.
killer-penguin
07-13-2005, 10:25 AM
HAHAHA if any ability is abusive its banish...
Pocket factory is only abusive against noobs who use hu or ud because against orcs its not as effective and hunts don't even have to worry about em because three bouncing glaives is all it takes to kill a clockwork soldier
RedRagToAnOrc
07-13-2005, 12:30 PM
Pocket Factory is far from being imbalanced. Nobody uses tinker in the first place.
At the risk of you getting annoyed with me again, Cole, I'd just like to say that I use the Tinker, he's my favourite hero atm, and I have stats of something like 11:5 (wins:losses) with him. Level 6 Robo-Goblin abuse is great, as is Pocket Factory for aforementioned abuse - place it between the peasants and gathering point with orcs/humans and they have to walk round while the goblins own them, resulting in less gold for your opponent. Just thought I'd point these things out. Please don't get annoyed.
No body seemed to be mentioning FlameStrike as the imbalanced skill... It deals tremendous damage than other AoE spells like Rain of Fire or Blizzard, Other thing is Use Banish and then Flame Strike... Seethe effects. you'll be convinced that this combo is far more than being balanced. and at least 3 times dangerous than famous Drunken Haze + Breath of Fire combo...
You could say this, except firstly the Drunken Haze/Breath of Fire combo is instant, and as soon as you start a Flame Strike, your opponent can scarper (I'm talking about Flame Strike on it's own), resulting in a waste of however much mana it needs. It's good for buildings like burrows and moon wells that are grouped together, but does less damage. It's a good spell, but difficult to place. And the AI pathing system wreaks havoc!
Tharisfal
07-13-2005, 12:59 PM
I think that the most imbalance skill is Earthquake(you make a wall of towers and a Far Seer comes... bufff wasteland!!!) and death coil (not only does it heal but it can damage the liveing!!!)
killer-penguin
07-13-2005, 1:51 PM
I think that the most imbalance skill is Earthquake(you make a wall of towers and a Far Seer comes... bufff wasteland!!!) and death coil (not only does it heal but it can damage the liveing!!!)
Holy light is far more abusive then deathcoil...you can heal more allies and against UD with shield you can singlehandedly own an entire goldmine.
Tharisfal
07-13-2005, 2:25 PM
Whit holy light you can heal units the are alive and damage only undead!
And with death coil you can heal only undead but damage all the other races!!
killer-penguin
07-13-2005, 3:02 PM
Whit holy light you can heal units the are alive and damage only undead!
And with death coil you can heal only undead but damage all the other races!!
With holy light you have the added advantage of shield and if you get a bloodmage banish. This gives your holy light both added healing and damaging powers. Add into this combo a Mountain King and you have the strongest nuke in the game..
xodkrm
07-14-2005, 2:05 AM
Theres no such thing as unbalanced skills.
The most ANNOYING skill would be the mountain giant's hammer thorwing skill. Does lots of damage, and also, stuns your guy.
The most damaging skill combo would be the ud's hero nuking
death coil > frost nova > sleep
death coil > frost nova > sleep
and so on.
killer-penguin
07-14-2005, 2:10 AM
hahaha coil nova sleep who the hell does that??? Coil nova/impale ftw!
I don't think so that earthquake is imbalanced, it's great but requires channeling- the greatest disadvantage...
I forgot that FlameStrike is damage capped in later versions of TFT... Sorry... But yet Banish+Flamestrike combo is still great than Haze+BreathOfFire combo... Even though it practically takes only one unit out.
Lordshadowbane
07-15-2005, 10:22 PM
Theres no such thing as unbalanced skills.
The most ANNOYING skill would be the mountain giant's hammer thorwing skill. Does lots of damage, and also, stuns your guy.
The most damaging skill combo would be the ud's hero nuking
death coil > frost nova > sleep
death coil > frost nova > sleep
and so on.
WTF? Imbalanced skills: Mana burn, nova, bolt, WE, Robo gob.
No actually most damaging skill would be.
Banish/Light/Bolt vs UD
and
Coil/Nova/Forked Lightning
Hominghead
07-17-2005, 6:01 AM
The most imbalanced is Dark Portal of Archimonde coz those unholy things have unlimited life time
RedRagToAnOrc
07-17-2005, 8:53 AM
The most imbalanced is Dark Portal of Archimonde coz those unholy things have unlimited life time
Erm... dude... that's part of the point. Archimonde is the most powerful hero in the game, he is designed to be strong. We're generally talking about real heroes. Y'know, ones you can play as.
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